There is probably a "law" enshrined somewhere: Bandwidth is like closet
space, demand will always manage to exceed capacity.
Gene
On 1/24/20 6:52 AM, Aaron Gould wrote:
Thanks Hugo, very interesting. Induced demand. Someone said recently…
they’ve seen that no matter how much bandwidth you give a customer, they
will eventually figure out how to use it. (whether they realize it or
not… I guess it just happens)
-Aaron
*From:*NANOG [mailto:nanog-boun...@nanog.org] *On Behalf Of *Hugo Slabbert
*Sent:* Thursday, January 23, 2020 11:44 AM
*To:* Tom Beecher
*Cc:* NANOG list
*Subject:* Re: akamai yesterday - what in the world was that
> This just follows the same rules as networks have always seemed to;
If you build it, they will come, and you'll have to build more. :)
https://en.m.wikipedia.org/wiki/Induced_demand
:-)
On Thu., Jan. 23, 2020, 09:40 Tom Beecher <beec...@beecher.cc> wrote:
I think this is a tribute to how we’ve built and upgraded
networks for capacity and speed.
I think it's spot on.
In years past it made more sense to distribute smaller , incremental
patches. More work on the software side, but it was likely a better
option than getting blasted on Twitter because "OMG I WANT TO PLAY
AND MY DOWNLOAD IS TAKING 8 HOURS".
This just follows the same rules as networks have always seemed to;
If you build it, they will come, and you'll have to build more. :)
On Thu, Jan 23, 2020 at 11:57 AM Jared Mauch <ja...@puck.nether.net
<mailto:ja...@puck.nether.net>> wrote:
> On Jan 23, 2020, at 11:52 AM, Valdis Klētnieks
<valdis.kletni...@vt.edu <mailto:valdis.kletni...@vt.edu>> wrote:
>
> On Thu, 23 Jan 2020 17:13:15 +0100, Bryan Holloway said:
>
>> Game releases are hardly a new thing, but these last two
events seem to
>> be almost an order of magnitude higher than what we're used
to (at least
>> on our predominantly eyeball network.)
>>
>> Any thoughts from the community? We're taking steps to
accommodate, but
>> from a capacity-planning perspective, this seems non-linear
to me.
>
> Be prepared for an entire new world of hurt this holiday
season. Sony has already
> confirmed that PS5 releases will ship on 100Gbyte blu-ray
disks. Which means that
> download sizes will be comparable…
There’s also the “we will stream you all the data things” I keep
hearing about like the
Consoles without discs or some other thing I can’t remember the
name of.
I think this is a tribute to how we’ve built and upgraded
networks for capacity and speed.
- Jared
--
Gene LeDuc | A little learning is a dangerous thing,
Technology Security | but a lot of ignorance is just as bad.
San Diego State University | --Bob Edwards