Game updates are generally compressed chunks and the client does live
decompression on the data.
As such, insufficient CPU or IO performance will result in lower overall
speeds, since it can't keep up with the incoming stream of data.
Regards,
Filip
On 1/23/20 9:11 PM, Tom Deligiannis wrote:
I get annoyed when I'm chatting with friends, waiting to play some
game
we decided to download, and it's ONLY downloading at 300 megabits per
second! :P
In this scenario, which mechanism controls the download speed? I hear
many users complain that their gigabit internet connection is not
maxing out and the update is taking forever. I would never expect a
gigabit internet connection to be saturated during a game update, but
I'm curious how the throttling works.
Thanks.