Love it Love it Love it
I have been telling people that the IEEE 802.3 Ethernet Working Group needs to start looking beyond 400 Gb/s Ethernet. It’s only a matter of time where we will need it! From: NANOG <nanog-boun...@nanog.org> On Behalf Of Tom Beecher Sent: Thursday, January 23, 2020 6:39 PM To: Jared Mauch <ja...@puck.nether.net> Cc: NANOG list <Nanog@nanog.org> Subject: Re: akamai yesterday - what in the world was that I think this is a tribute to how we’ve built and upgraded networks for capacity and speed. I think it's spot on. In years past it made more sense to distribute smaller , incremental patches. More work on the software side, but it was likely a better option than getting blasted on Twitter because "OMG I WANT TO PLAY AND MY DOWNLOAD IS TAKING 8 HOURS". This just follows the same rules as networks have always seemed to; If you build it, they will come, and you'll have to build more. :) On Thu, Jan 23, 2020 at 11:57 AM Jared Mauch <ja...@puck.nether.net <mailto:ja...@puck.nether.net> > wrote: > On Jan 23, 2020, at 11:52 AM, Valdis Klētnieks <valdis.kletni...@vt.edu > <mailto:valdis.kletni...@vt.edu> > wrote: > > On Thu, 23 Jan 2020 17:13:15 +0100, Bryan Holloway said: > >> Game releases are hardly a new thing, but these last two events seem to >> be almost an order of magnitude higher than what we're used to (at least >> on our predominantly eyeball network.) >> >> Any thoughts from the community? We're taking steps to accommodate, but >> from a capacity-planning perspective, this seems non-linear to me. > > Be prepared for an entire new world of hurt this holiday season. Sony has > already > confirmed that PS5 releases will ship on 100Gbyte blu-ray disks. Which means > that > download sizes will be comparable… There’s also the “we will stream you all the data things” I keep hearing about like the Consoles without discs or some other thing I can’t remember the name of. I think this is a tribute to how we’ve built and upgraded networks for capacity and speed. - Jared