I've had a problem similar to this before with TFS on other projects. It is, IMHO, a more problem with TFS and the way it insists on flagging files as read-only.
What I've done is checkout the files that will be generated from TFS, perform the build, then check the files back in to TFS. Depending on your needs/requirements you could just discard the generated file too. Kind of silly, but it does work. On Mon, Jun 25, 2012 at 10:42 PM, Sellec <echelo...@gmail.com> wrote: > Hi. Im new in Mono, but see a little bug in VS when using TFS 2010. When im > trying to build Mono for Android Application project, i see an error in > output screen: > C:\Program Files > (x86)\MSBuild\Novell\Novell.MonoDroid.Common.targets(489,2): error MSB4018: > непредвиденная ошибка при выполнении задачи "CopyIfChanged". > C:\Program Files > (x86)\MSBuild\Novell\Novell.MonoDroid.Common.targets(489,2): error MSB4018: > System.UnauthorizedAccessException: Отказано в доступе по пути > "Resources\Resource.Designer.cs". > C:\Program Files > (x86)\MSBuild\Novell\Novell.MonoDroid.Common.targets(489,2): error MSB4018: > в System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) > C:\Program Files > (x86)\MSBuild\Novell\Novell.MonoDroid.Common.targets(489,2): error MSB4018: > в System.IO.File.InternalCopy(String sourceFileName, String destFileName, > Boolean overwrite) > C:\Program Files > (x86)\MSBuild\Novell\Novell.MonoDroid.Common.targets(489,2): error MSB4018: > в System.IO.File.Copy(String sourceFileName, String destFileName, Boolean > overwrite) > C:\Program Files > (x86)\MSBuild\Novell\Novell.MonoDroid.Common.targets(489,2): error MSB4018: > в Xamarin.Android.Tasks.CopyIfChanged.Execute() > C:\Program Files > (x86)\MSBuild\Novell\Novell.MonoDroid.Common.targets(489,2): error MSB4018: > в > > Microsoft.Build.BackEnd.TaskExecutionHost.Microsoft.Build.BackEnd.ITaskExecutionHost.Execute() > C:\Program Files > (x86)\MSBuild\Novell\Novell.MonoDroid.Common.targets(489,2): error MSB4018: > в > > Microsoft.Build.BackEnd.TaskBuilder.ExecuteInstantiatedTask(ITaskExecutionHost > taskExecutionHost, TaskLoggingContext taskLoggingContext, TaskHost > taskHost, > ItemBucket bucket, TaskExecutionMode howToExecuteTask, Boolean& taskResult) > > Looks like problem in Resource.Designer.cs, becouse this file is read-only > when its state is check-out. When i check it in to change, problem is > disappears. Correct way is to check in this file automatically when it > changes, i think. > > -- > View this message in context: > http://mono-for-android.1047100.n5.nabble.com/Issue-with-Team-Foundation-server-in-VS-2010-SP1-tp5710524.html > Sent from the Mono for Android mailing list archive at Nabble.com. > _______________________________________________ > Monodroid mailing list > Monodroid@lists.ximian.com > > UNSUBSCRIBE INFORMATION: > http://lists.ximian.com/mailman/listinfo/monodroid > -- http://www.opgenorth.net
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