No problem, I've found a workaround.

Another topic. I'm not sure it's a real issue, but sometimes when the
AndroidGameView renders graphics stuff, like textures, but for some reason
there is a drop of FPS (app is running slow for a bit), I can cleary notice
some sort of flikering. All textures appears messed up. Is it normal? Am I
doing something wrong? There's a way to fix it? I'm having the same behavior
with the iPhoneOSGameView either on simulator or devices (iPhone, iPad).

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