I made FreeBSD 12-Release on another disk of the same graphic (HD 6450 graphic card), and got success to run Jahshaka 3D animation. Yes, no animation stop! It uses mesa-18.1.9. Its colors are not so good as OpenBSD's mesa version, however, it works.
Kenji 2018年12月11日(火) 13:14 岡本健二 <keokn...@gmail.com>: > Ok, I upgraded my OpenBSD system to -current, and rebuild the Jahshaka. > After all, the results are same as before. > > Skeletal Animations runs for less than 1 second, and halt for about 35 > seconds, > and then runs for less than 1 second, and halt for about 35 second(yes, > it's same)... > Above cycle continues eternally. > > Kenji > > > 2018年12月10日(月) 1:23 tfrohw...@fastmail.com <tfrohw...@fastmail.com>: > >> On December 9, 2018 1:22:42 AM UTC, "岡本健二" <keokn...@gmail.com> wrote: >> >I found mesa-libs-18.1.9 for FreeBSD ports. >> >How can I get it without FreeBSD system? >> > >> >Kenji >> > >> > >> >2018年12月8日(土) 14:48 岡本健二 <keokn...@gmail.com>: >> > >> >> I installed Ubuntu 18.04 to a AMD 6450 graphic card, and played >> >> Jahshaka. It has mesa version 18.2, and runs Jahshaka very >> >> smoothly. >> >> >> >> The colors I reported before are same in this machine, so that >> >> report was not correct. >> >> >> >> Kenji >> >> >> >> 2018年12月7日(金) 11:09 岡本健二 <keokn...@gmail.com>: >> >> >> >>> I checked mesa-18.3.0 sources under src/gallium/drivers/r600 and >> >compared >> >>> with those >> >>> of xenocara. File names are all same, however, individual sizes are >> >very >> >>> different for >> >>> most of those, which would not permit me to copy those to >> >xenocara... >> >>> >> >>> Kenji >> >>> >> >>> >> >>> 2018年12月6日(木) 15:14 岡本健二 <keokn...@gmail.com>: >> >>> >> >>>> also, it stull has some bugs, because the colors of some >> >>>> parts are different from those of original ones. >> >>>> >> >>>> Kenji >> >>>> >> >>>> >> >>>> 2018年12月6日(木) 15:10 岡本健二 <keokn...@gmail.com>: >> >>>> >> >>>>> Sorry, I'm a novice to OpenBSD. >> >>>>> Yes, it's current branch of xenocara. >> >>>>> I updated my xenocara (stable) to that current, and build new >> >xenocara >> >>>>> here. >> >>>>> >> >>>>> Wow, it makes the Jahshaka works! >> >>>>> >> >>>>> However, it still has some bugs, because it moves and stop >> >suddenly and >> >>>>> then >> >>>>> move again. Whine the animation stops, the system seems to >> >halting... >> >>>>> >> >>>>> Anyway it makes much advance, I included the screenshot of it. >> >>>>> >> >>>>> Kenji >> >>>>> >> >>>>> PS: sorry tfrohwein, this is doubled to you >> >>>>> >> >>>>> 2018年12月6日(木) 13:26 岡本健二 <keokn...@gmail.com>: >> >>>>> >> >>>>>> in-current means stable 6.4? >> >>>>>> >> >>>>>> Kenji >> >>>>>> >> >>>>>> 2018年12月5日(水) 23:58 tfrohw...@fastmail.com >> ><tfrohw...@fastmail.com>: >> >>>>>> >> >>>>>>> On December 5, 2018 9:41:44 AM UTC, "岡本健二" <keokn...@gmail.com> >> >>>>>>> wrote: >> >>>>>>> >This errors come from >> >>>>>>> >> >>/usr/xenocara/lib/mesa/src/gallium/drivers/r600/r600_state_common.c. >> >>>>>>> >The mesa version of OpenBSD6.4 is 13.0.6. >> >>>>>>> >I'm running this Jahshaka on Ubutu 18.04, where the mesa >> >version is >> >>>>>>> >18.x. >> >>>>>>> > >> >>>>>>> >So, it may be the mesa problem... >> >>>>>>> > >> >>>>>>> >Kenji >> >>>>>>> > >> >>>>>>> > >> >>>>>>> >2018年12月4日(火) 16:19 岡本健二 <keokn...@gmail.com>: >> >>>>>>> > >> >>>>>>> >> I'm using AMD HD6450 graphic card which I reported before, >> >and >> >>>>>>> faced >> >>>>>>> >a >> >>>>>>> >> curious thing >> >>>>>>> >> during running Jahshaka Studio (dev version 7.03a). >> >>>>>>> >> To run Jahshaka on OpenBSD 6.4 I needed to delete google >> >breakpad >> >>>>>>> >> temporally, which >> >>>>>>> >> is not the problem now. >> >>>>>>> >> >> >>>>>>> >> After start to run 'Jahshaka Studio', I got start 3D >> >animation >> >>>>>>> sample >> >>>>>>> >> 'Skeletal Animation' data to load, then >> >>>>>>> >> I got many errors included below which seems to come from >> >radeon >> >>>>>>> drm >> >>>>>>> >> driver's bug to me. >> >>>>>>> >> If you interested please check it. >> >>>>>>> >> >> >>>>>>> >> Thanks in advance >> >>>>>>> >> >> >>>>>>> >> Kenji >> >>>>>>> >> >> >>>>>>> >> >> >>>>>>> >> >>>>>>> There's a known bug where the shader on r600 uses too many >> >registers: >> >>>>>>> >> >>>>>>> https://bugs.freedesktop.org/show_bug.cgi?id=99349 >> >>>>>>> >> >>>>>>> I encountered this bug with godot on a Radeon HD 7570, too, and >> >it >> >>>>>>> went away with the updated mesa that's in -current. >> >>>>>>> >> >>>>>> >> >> I think you are asking for way more than you (or most misc@ readers) can >> handle. Porting low-level libraries from FreeBSD is far from trivial. >> >> My advice remains: if you want working graphics, you should run >> OpenBSD-current, not 6.4-release. What you did is try to plug in stuff from >> -current into 6.4 which is huge gamble and I'm not surprised if the result >> is weird. >> >> Just read the OpenBSD FAQ again for how to install -current. I would stop >> experimenting like you've one until you understand the system much better >> than now. >> >