On Tue, Oct 13, 2015 at 12:15 PM, Emil Velikov <emil.l.veli...@gmail.com> wrote: > On 13 October 2015 at 16:37, Rob Clark <robdcl...@gmail.com> wrote: >> On Tue, Oct 13, 2015 at 11:22 AM, Emil Velikov <emil.l.veli...@gmail.com> >> wrote: >>> Hi Rob, >>> >>> On 10 October 2015 at 19:47, Rob Clark <robdcl...@gmail.com> wrote: >>>> From: Rob Clark <robcl...@freedesktop.org> >>>> >>>> Move glsl_types into NIR, now that the dependency on glsl_symbol_table >>>> has been split out. >>>> >>>> Possibly makes sense to rename things at this point, but if we do that >>>> I'd like to keep it split out into a separate patch to make git history >>>> easier to follow (IMHO). >>>> >>>> Signed-off-by: Rob Clark <robcl...@freedesktop.org> >>>> --- >>>> src/glsl/Makefile.am | 3 - >>>> src/glsl/Makefile.sources | 4 +- >>>> src/glsl/builtin_type_macros.h | 172 -- >>>> src/glsl/glsl_types.cpp | 1729 >>>> -------------------- >>>> src/glsl/glsl_types.h | 867 ---------- >>>> src/glsl/nir/builtin_type_macros.h | 172 ++ >>>> src/glsl/nir/glsl_types.cpp | 1729 >>>> ++++++++++++++++++++ >>>> src/glsl/nir/glsl_types.h | 867 ++++++++++ >>>> src/glsl/nir/nir_types.h | 2 +- >>>> .../drivers/dri/i965/brw_cubemap_normalize.cpp | 2 +- >>>> src/mesa/drivers/dri/i965/brw_fs.cpp | 2 +- >>>> src/mesa/drivers/dri/i965/brw_fs.h | 2 +- >>>> .../dri/i965/brw_fs_channel_expressions.cpp | 2 +- >>>> src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp | 2 +- >>>> .../drivers/dri/i965/brw_fs_vector_splitting.cpp | 2 +- >>>> src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 2 +- >>>> .../dri/i965/brw_lower_unnormalized_offset.cpp | 2 +- >>>> .../drivers/dri/i965/brw_schedule_instructions.cpp | 2 +- >>>> src/mesa/main/ff_fragment_shader.cpp | 2 +- >>>> src/mesa/main/uniforms.h | 2 +- >>>> src/mesa/program/ir_to_mesa.cpp | 2 +- >>>> src/mesa/program/sampler.cpp | 2 +- >>>> 22 files changed, 2784 insertions(+), 2787 deletions(-) >>>> delete mode 100644 src/glsl/builtin_type_macros.h >>>> delete mode 100644 src/glsl/glsl_types.cpp >>>> delete mode 100644 src/glsl/glsl_types.h >>>> create mode 100644 src/glsl/nir/builtin_type_macros.h >>>> create mode 100644 src/glsl/nir/glsl_types.cpp >>>> create mode 100644 src/glsl/nir/glsl_types.h >>>> >>>> diff --git a/src/glsl/Makefile.am b/src/glsl/Makefile.am >>>> index 347919b..437c6a5 100644 >>>> --- a/src/glsl/Makefile.am >>>> +++ b/src/glsl/Makefile.am >>>> @@ -148,9 +148,6 @@ libglsl_la_SOURCES = >>>> \ >>>> >>>> >>>> libnir_la_SOURCES = \ >>>> - glsl_types.cpp \ >>>> - builtin_types.cpp \ >>>> - glsl_symbol_table.cpp \ >>>> $(NIR_FILES) \ >>>> $(NIR_GENERATED_FILES) >>>> >>>> diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources >>>> index 436949c..6e61f23 100644 >>>> --- a/src/glsl/Makefile.sources >>>> +++ b/src/glsl/Makefile.sources >>>> @@ -20,6 +20,8 @@ NIR_GENERATED_FILES = \ >>>> NIR_FILES = \ >>>> nir/glsl_to_nir.cpp \ >>>> nir/glsl_to_nir.h \ >>>> + nir/glsl_types.cpp \ >>>> + nir/glsl_types.h \ >>>> nir/nir.c \ >>>> nir/nir.h \ >>>> nir/nir_array.h \ >>>> @@ -103,8 +105,6 @@ LIBGLSL_FILES = \ >>>> glsl_parser_extras.h \ >>>> glsl_symbol_table.cpp \ >>>> glsl_symbol_table.h \ >>>> - glsl_types.cpp \ >>>> - glsl_types.h \ >>>> hir_field_selection.cpp \ >>>> ir_basic_block.cpp \ >>>> ir_basic_block.h \ >>> Can we split this into two (or more) patches. >>> - move the files from glsl to glsl/nir, updating scons/android. note >>> scons is missing everything NIR related. >>> - fold/nuke the additional glsl requirements, from NIR. >> >> It is already split up this way.. this patch is primarily the move >> (plus header path tweaks, etc, to keep things compiling). I don't see >> how it could be split up any finer while keeping bisectability (ie. >> not breaking compile in the middle). >> >> That said, I did completely ignore scons/android. I don't know the >> first thing about scons or how to do a scons build, so I think I'll >> ignore that and let someone else fix it up. I suppose I could fix >> android build, although I can't build android on my laptop (and I >> guess I'd have to rebase some of the other android related stuff that >> isn't upstream yet), so maybe I'll just fix that in a follow-on patch >> this weekend. >> > Essentially you'd want (I've expanded greatly, but feel free do you > your own split) > - Add libnir for scons.
sounds a bit out of scope, and, well, I think I'll pass on touching scons.. > - Android split out libnir static lib. > - Move the file - GLSL_FILES -> NIR_FILES, glsl{,/nir}, sed > "s|glsl/foo.h/|glsl/nir/foo.h|" this patch is essentially that w/ addition of hunk below > - Remove all the unused code from libnir (i.e. the following patch) just fwiw, if I split it up, then the second patch would amount to just: -------------- diff --git a/src/glsl/Makefile.am b/src/glsl/Makefile.am index 347919b..437c6a5 100644 --- a/src/glsl/Makefile.am +++ b/src/glsl/Makefile.am @@ -148,9 +148,6 @@ libglsl_la_SOURCES = \ libnir_la_SOURCES = \ - builtin_types.cpp \ - glsl_symbol_table.cpp \ $(NIR_FILES) \ $(NIR_GENERATED_FILES) -------------- Sorry, I admit that was a bit hard to see without having used -M for format-patch.. I do have one other small fix for srcdir != objdir build, and I'll try to fix up the Android build files, which should just be minor tweaks, and squash that in over the weekend.. after that I think I have beat this horse about as dead as it can get.. BR, -R > libnir_la_SOURCES = \ > - builtin_types.cpp \ > - glsl_symbol_table.cpp \ > $(NIR_FILES) \ > $(NIR_GENERATED_FILES) > > > Thanks > Emil _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev