On Fri, Oct 9, 2015 at 10:38 AM, Marek Olšák <[email protected]> wrote:
> On Fri, Oct 9, 2015 at 7:33 PM, Emil Velikov <[email protected]> wrote:
>> On 9 October 2015 at 17:55, Marek Olšák <[email protected]> wrote:
>>> On Thu, Oct 8, 2015 at 3:49 PM, Emil Velikov <[email protected]>
>>> wrote:
>>>> On 8 October 2015 at 01:12, Marek Olšák <[email protected]> wrote:
>>>>> From: Marek Olšák <[email protected]>
>>>>>
>>>>> They didn't do anything useful.
>>>>> ---
>>>>> src/mesa/drivers/dri/i915/i915_fragprog.c | 7 +-
>>>>> src/mesa/drivers/dri/i965/brw_program.c | 10 +-
>>>>> .../drivers/dri/i965/test_fs_cmod_propagation.cpp | 2 +-
>>>>> .../dri/i965/test_fs_saturate_propagation.cpp | 2 +-
>>>>> .../dri/i965/test_vec4_copy_propagation.cpp | 2 +-
>>>>> .../dri/i965/test_vec4_register_coalesce.cpp | 2 +-
>>>>> src/mesa/drivers/dri/r200/r200_vertprog.c | 4 +-
>>>>> src/mesa/program/program.c | 133
>>>>> +++------------------
>>>>> src/mesa/program/program.h | 29 +----
>>>>> src/mesa/state_tracker/st_cb_program.c | 43 +++----
>>>>> 10 files changed, 50 insertions(+), 184 deletions(-)
>>>>>
>>>>> diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c
>>>>> b/src/mesa/drivers/dri/i915/i915_fragprog.c
>>>>> index 1a5943c..237d219 100644
>>>>> --- a/src/mesa/drivers/dri/i915/i915_fragprog.c
>>>>> +++ b/src/mesa/drivers/dri/i915/i915_fragprog.c
>>>>> @@ -1316,8 +1316,8 @@ i915NewProgram(struct gl_context * ctx, GLenum
>>>>> target, GLuint id)
>>>>> {
>>>>> switch (target) {
>>>>> case GL_VERTEX_PROGRAM_ARB:
>>>>> - return _mesa_init_vertex_program(ctx,
>>>>> CALLOC_STRUCT(gl_vertex_program),
>>>>> - target, id);
>>>>> + return _mesa_init_gl_program(CALLOC_STRUCT(gl_vertex_program),
>>>>> + target, id);
>>>>>
>>>> Worth doing the memory allocation to a temporary variable, and feeding
>>>> &prog->base to _mesa_init_gl_program ?
>>>
>>> I tried that first, but it required more lines of code.
>>>
>> The ones that you'll gain, will be balanced out by the other suggestions :-)
>>
>>>>
>>>>> --- a/src/mesa/drivers/dri/r200/r200_vertprog.c
>>>>> +++ b/src/mesa/drivers/dri/r200/r200_vertprog.c
>>>>> @@ -1205,9 +1205,9 @@ r200NewProgram(struct gl_context *ctx, GLenum
>>>>> target, GLuint id)
>>>>> switch(target){
>>>>> case GL_VERTEX_PROGRAM_ARB:
>>>>> vp = CALLOC_STRUCT(r200_vertex_program);
>>>>> - return _mesa_init_vertex_program(ctx, &vp->mesa_program, target,
>>>>> id);
>>>>> + return _mesa_init_gl_program(&vp->mesa_program, target, id);
>>>>> case GL_FRAGMENT_PROGRAM_ARB:
>>>>> - return _mesa_init_fragment_program( ctx,
>>>>> CALLOC_STRUCT(gl_fragment_program), target, id );
>>>>> + return _mesa_init_gl_program(CALLOC_STRUCT(gl_fragment_program),
>>>>> target, id);
>>>> Ditto.
>>>>
>>>>
>>>>> --- a/src/mesa/program/program.c
>>>>> +++ b/src/mesa/program/program.c
>>>>
>>>>> @@ -309,34 +217,29 @@ _mesa_new_program(struct gl_context *ctx, GLenum
>>>>> target, GLuint id)
>>>>> struct gl_program *prog;
>>>>> switch (target) {
>>>>> case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
>>>>> - prog = _mesa_init_vertex_program(ctx,
>>>>> CALLOC_STRUCT(gl_vertex_program),
>>>>> - target, id );
>>>>> + prog = _mesa_init_gl_program(CALLOC_STRUCT(gl_vertex_program),
>>>>> + target, id);
>>>> Ditto. + early return similar to st/mesa ?
>>>>
>>>>> --- a/src/mesa/program/program.h
>>>>> +++ b/src/mesa/program/program.h
>>>>
>>>>> -extern struct gl_program *
>>>>> -_mesa_init_compute_program(struct gl_context *ctx,
>>>>> - struct gl_compute_program *prog,
>>>>> - GLenum target, GLuint id);
>>>>> +_mesa_init_gl_program(void *prog, GLenum target, GLuint id);
>>>>>
>>>> If you go for my suggestion you can keep prog as struct gl_program *.
>>>>
>>>>> --- a/src/mesa/state_tracker/st_cb_program.c
>>>>> +++ b/src/mesa/state_tracker/st_cb_program.c
>>>>
>>>>> + switch (target) {
>>>>> + case GL_VERTEX_PROGRAM_ARB:
>>>>> + prog = (struct gl_program*)ST_CALLOC_STRUCT(st_vertex_program);
>>>>> + break;
>>>>> + case GL_FRAGMENT_PROGRAM_ARB:
>>>> Worth adding case GL_FRAGMENT_PROGRAM_NV, or perhaps nuking it from
>>>> mesa/program/program.c above ?
>>>
>>> I think GL_FRAGMENT_PROGRAM_NV is from an NV extension supported by
>>> some classic drivers but not st/mesa.
>>>
>> Seems to be part of GL_NV_fragment_program, which was removed a while ago
>> with
>
> I think it's GL_NV_fragment_program_option, so you can't just remove
> it unless you want to remove the whole extension.
FWIW, there was a discussion in February ("[PATCH] mesa: don't enable
NV_fragment_program_option with swrast") about removing it. It seems
that it's only needed to support viewperf on swrast.
Maybe we should continue the discussion in that thread.
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