On 9 October 2015 at 17:55, Marek Olšák <mar...@gmail.com> wrote: > On Thu, Oct 8, 2015 at 3:49 PM, Emil Velikov <emil.l.veli...@gmail.com> wrote: >> On 8 October 2015 at 01:12, Marek Olšák <mar...@gmail.com> wrote: >>> From: Marek Olšák <marek.ol...@amd.com> >>> >>> They didn't do anything useful. >>> --- >>> src/mesa/drivers/dri/i915/i915_fragprog.c | 7 +- >>> src/mesa/drivers/dri/i965/brw_program.c | 10 +- >>> .../drivers/dri/i965/test_fs_cmod_propagation.cpp | 2 +- >>> .../dri/i965/test_fs_saturate_propagation.cpp | 2 +- >>> .../dri/i965/test_vec4_copy_propagation.cpp | 2 +- >>> .../dri/i965/test_vec4_register_coalesce.cpp | 2 +- >>> src/mesa/drivers/dri/r200/r200_vertprog.c | 4 +- >>> src/mesa/program/program.c | 133 >>> +++------------------ >>> src/mesa/program/program.h | 29 +---- >>> src/mesa/state_tracker/st_cb_program.c | 43 +++---- >>> 10 files changed, 50 insertions(+), 184 deletions(-) >>> >>> diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c >>> b/src/mesa/drivers/dri/i915/i915_fragprog.c >>> index 1a5943c..237d219 100644 >>> --- a/src/mesa/drivers/dri/i915/i915_fragprog.c >>> +++ b/src/mesa/drivers/dri/i915/i915_fragprog.c >>> @@ -1316,8 +1316,8 @@ i915NewProgram(struct gl_context * ctx, GLenum >>> target, GLuint id) >>> { >>> switch (target) { >>> case GL_VERTEX_PROGRAM_ARB: >>> - return _mesa_init_vertex_program(ctx, >>> CALLOC_STRUCT(gl_vertex_program), >>> - target, id); >>> + return _mesa_init_gl_program(CALLOC_STRUCT(gl_vertex_program), >>> + target, id); >>> >> Worth doing the memory allocation to a temporary variable, and feeding >> &prog->base to _mesa_init_gl_program ? > > I tried that first, but it required more lines of code. > The ones that you'll gain, will be balanced out by the other suggestions :-)
>> >>> --- a/src/mesa/drivers/dri/r200/r200_vertprog.c >>> +++ b/src/mesa/drivers/dri/r200/r200_vertprog.c >>> @@ -1205,9 +1205,9 @@ r200NewProgram(struct gl_context *ctx, GLenum target, >>> GLuint id) >>> switch(target){ >>> case GL_VERTEX_PROGRAM_ARB: >>> vp = CALLOC_STRUCT(r200_vertex_program); >>> - return _mesa_init_vertex_program(ctx, &vp->mesa_program, target, id); >>> + return _mesa_init_gl_program(&vp->mesa_program, target, id); >>> case GL_FRAGMENT_PROGRAM_ARB: >>> - return _mesa_init_fragment_program( ctx, >>> CALLOC_STRUCT(gl_fragment_program), target, id ); >>> + return _mesa_init_gl_program(CALLOC_STRUCT(gl_fragment_program), >>> target, id); >> Ditto. >> >> >>> --- a/src/mesa/program/program.c >>> +++ b/src/mesa/program/program.c >> >>> @@ -309,34 +217,29 @@ _mesa_new_program(struct gl_context *ctx, GLenum >>> target, GLuint id) >>> struct gl_program *prog; >>> switch (target) { >>> case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */ >>> - prog = _mesa_init_vertex_program(ctx, >>> CALLOC_STRUCT(gl_vertex_program), >>> - target, id ); >>> + prog = _mesa_init_gl_program(CALLOC_STRUCT(gl_vertex_program), >>> + target, id); >> Ditto. + early return similar to st/mesa ? >> >>> --- a/src/mesa/program/program.h >>> +++ b/src/mesa/program/program.h >> >>> -extern struct gl_program * >>> -_mesa_init_compute_program(struct gl_context *ctx, >>> - struct gl_compute_program *prog, >>> - GLenum target, GLuint id); >>> +_mesa_init_gl_program(void *prog, GLenum target, GLuint id); >>> >> If you go for my suggestion you can keep prog as struct gl_program *. >> >>> --- a/src/mesa/state_tracker/st_cb_program.c >>> +++ b/src/mesa/state_tracker/st_cb_program.c >> >>> + switch (target) { >>> + case GL_VERTEX_PROGRAM_ARB: >>> + prog = (struct gl_program*)ST_CALLOC_STRUCT(st_vertex_program); >>> + break; >>> + case GL_FRAGMENT_PROGRAM_ARB: >> Worth adding case GL_FRAGMENT_PROGRAM_NV, or perhaps nuking it from >> mesa/program/program.c above ? > > I think GL_FRAGMENT_PROGRAM_NV is from an NV extension supported by > some classic drivers but not st/mesa. > Seems to be part of GL_NV_fragment_program, which was removed a while ago with commit 2f350f360b00e786e140d9ccb9db83bf23269d8f Author: Kenneth Graunke <kenn...@whitecape.org> Date: Sun Oct 14 15:53:06 2012 -0700 mesa: Remove get and enable bits for NV_fragment_program. and a few other follow-up commits. Seems like we still have a few remnants which I will clean-up after this series lands. >> Can we keep the variables as is and avoid the casts ? > > ST_CALLOC_STRUCT needs a cast. > Or &ST_CALLOC_STRUCT(...)->Base.Base if I fix the macro to allow that. > I was thinking about retaining the original style/approach and not use CALLOC_STRUCT(foo) as a function argument. Declaring a function (_mesa_init_gl_program) argument as void * only to down and up cast it, depending on the scenario, seems a bit ugly. If you don't mind I can follow up and address these separately ? -Emil _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev