On 8 October 2015 at 01:12, Marek Olšák <mar...@gmail.com> wrote: > From: Marek Olšák <marek.ol...@amd.com> > > They didn't do anything useful. > --- > src/mesa/drivers/dri/i915/i915_fragprog.c | 7 +- > src/mesa/drivers/dri/i965/brw_program.c | 10 +- > .../drivers/dri/i965/test_fs_cmod_propagation.cpp | 2 +- > .../dri/i965/test_fs_saturate_propagation.cpp | 2 +- > .../dri/i965/test_vec4_copy_propagation.cpp | 2 +- > .../dri/i965/test_vec4_register_coalesce.cpp | 2 +- > src/mesa/drivers/dri/r200/r200_vertprog.c | 4 +- > src/mesa/program/program.c | 133 > +++------------------ > src/mesa/program/program.h | 29 +---- > src/mesa/state_tracker/st_cb_program.c | 43 +++---- > 10 files changed, 50 insertions(+), 184 deletions(-) > > diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c > b/src/mesa/drivers/dri/i915/i915_fragprog.c > index 1a5943c..237d219 100644 > --- a/src/mesa/drivers/dri/i915/i915_fragprog.c > +++ b/src/mesa/drivers/dri/i915/i915_fragprog.c > @@ -1316,8 +1316,8 @@ i915NewProgram(struct gl_context * ctx, GLenum target, > GLuint id) > { > switch (target) { > case GL_VERTEX_PROGRAM_ARB: > - return _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program), > - target, id); > + return _mesa_init_gl_program(CALLOC_STRUCT(gl_vertex_program), > + target, id); > Worth doing the memory allocation to a temporary variable, and feeding &prog->base to _mesa_init_gl_program ?
> --- a/src/mesa/drivers/dri/r200/r200_vertprog.c > +++ b/src/mesa/drivers/dri/r200/r200_vertprog.c > @@ -1205,9 +1205,9 @@ r200NewProgram(struct gl_context *ctx, GLenum target, > GLuint id) > switch(target){ > case GL_VERTEX_PROGRAM_ARB: > vp = CALLOC_STRUCT(r200_vertex_program); > - return _mesa_init_vertex_program(ctx, &vp->mesa_program, target, id); > + return _mesa_init_gl_program(&vp->mesa_program, target, id); > case GL_FRAGMENT_PROGRAM_ARB: > - return _mesa_init_fragment_program( ctx, > CALLOC_STRUCT(gl_fragment_program), target, id ); > + return _mesa_init_gl_program(CALLOC_STRUCT(gl_fragment_program), > target, id); Ditto. > --- a/src/mesa/program/program.c > +++ b/src/mesa/program/program.c > @@ -309,34 +217,29 @@ _mesa_new_program(struct gl_context *ctx, GLenum > target, GLuint id) > struct gl_program *prog; > switch (target) { > case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */ > - prog = _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program), > - target, id ); > + prog = _mesa_init_gl_program(CALLOC_STRUCT(gl_vertex_program), > + target, id); Ditto. + early return similar to st/mesa ? > --- a/src/mesa/program/program.h > +++ b/src/mesa/program/program.h > -extern struct gl_program * > -_mesa_init_compute_program(struct gl_context *ctx, > - struct gl_compute_program *prog, > - GLenum target, GLuint id); > +_mesa_init_gl_program(void *prog, GLenum target, GLuint id); > If you go for my suggestion you can keep prog as struct gl_program *. > --- a/src/mesa/state_tracker/st_cb_program.c > +++ b/src/mesa/state_tracker/st_cb_program.c > + switch (target) { > + case GL_VERTEX_PROGRAM_ARB: > + prog = (struct gl_program*)ST_CALLOC_STRUCT(st_vertex_program); > + break; > + case GL_FRAGMENT_PROGRAM_ARB: Worth adding case GL_FRAGMENT_PROGRAM_NV, or perhaps nuking it from mesa/program/program.c above ? Can we keep the variables as is and avoid the casts ? Emil _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev