The problem was that it declared SVIEW but llvmpipe didn't like that for some reason.
Marek On Oct 8, 2015 5:12 AM, "Roland Scheidegger" <srol...@vmware.com> wrote: > Am 08.10.2015 um 02:02 schrieb Marek Olšák: > > Hi Brian, > > > > This is the commit that broke DrawPixels on llvmpipe, but not radeonsi > > and softpipe. It's fixed in v2, which is attached. > > > > Marek > > > > On Tue, Oct 6, 2015 at 3:26 AM, Marek Olšák <mar...@gmail.com> wrote: > >> From: Marek Olšák <marek.ol...@amd.com> > >> > >> - there is no connection to user fragment shaders, so having these as > >> shader variants makes no sense > >> - don't use Mesa IR, use TGSI > >> - don't create gl_fragment_program, just create the shader CSO > >> --- > >> > > I don't quite get from the differences, was the shader actually > incorrect or is this something which should be fixed in llvmpipe? > > Roland > >
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