Am 08.10.2015 um 02:02 schrieb Marek Olšák: > Hi Brian, > > This is the commit that broke DrawPixels on llvmpipe, but not radeonsi > and softpipe. It's fixed in v2, which is attached. > > Marek > > On Tue, Oct 6, 2015 at 3:26 AM, Marek Olšák <mar...@gmail.com> wrote: >> From: Marek Olšák <marek.ol...@amd.com> >> >> - there is no connection to user fragment shaders, so having these as >> shader variants makes no sense >> - don't use Mesa IR, use TGSI >> - don't create gl_fragment_program, just create the shader CSO >> --- >>
I don't quite get from the differences, was the shader actually incorrect or is this something which should be fixed in llvmpipe? Roland _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev