GLSL Spec 4.20.8, 4.3 Storage Qualifiers: "Initializers in global declarations may only be used in declarations of global variables with no storage qualifier, with a const qualifier or with a uniform qualifier."
We do this for input variables, but not for output variables. AMD and NVIDIA proprietary drivers don't allow this either. --- src/glsl/ast_to_hir.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index 9511440..da79597 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -3201,6 +3201,12 @@ process_initializer(ir_variable *var, ast_declaration *decl, ? "attribute" : "varying"); } + if ((var->data.mode == ir_var_shader_out) && (state->current_function == NULL)) { + _mesa_glsl_error(&initializer_loc, state, + "cannot initialize %s shader output", + _mesa_shader_stage_to_string(state->stage)); + } + /* If the initializer is an ast_aggregate_initializer, recursively store * type information from the LHS into it, so that its hir() function can do * type checking. -- 1.9.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev