On Tue, Oct 6, 2015 at 11:11 PM, oscar bg <rtf...@gmail.com> wrote: > Hi, > seeing Mesa support up to GL4.3 is almost complete now would be nice if > developers can implement some AZDO extensions which were released as > optional ARB extensions in 2013 with GL4.4 release.. > > With that GL Mesa implementation should be able to compete better with new > Vulkan API coming soon.. > > The most important to me seem: > GL_ARB_sparse_texture > GL_ARB_bindless_texture > > The canonical test seems to be: > > https://github.com/nvMcJohn/apitest > > of which also some tests use > GL_ARB_shader_draw_parameters > and not sure if > GL_ARB_indirect_parameters > also used.. > > hope initially we can get implemented in i965 altough this will require BDW > gen8 or Skylake gen9 graphics.. > Would be nice to hear about interest for implementing relatively soon (say > this year?)
Are there any actual applications using these extensions? Some of these are easier to implement (parameters), some of these are harder (bindless), some extremely difficult (sparse). -ilia _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev