Hi all, On 3 September 2015 at 14:53, Francisco Jerez <curroje...@riseup.net> wrote: > A future commit will remove all texture object-dependent derived state > from the image unit struct to make validation unnecessary on texture > state changes. Instead of checking gl_image_unit::_Valid drivers will > be required to call this function when needed to find out whether an > image unit is in a valid state and whether access from the shader is > allowed. > > Tested-by: Ye Tian <yex.t...@intel.com> > CC: "11.0" <mesa-sta...@lists.freedesktop.org>
It seems that this series from Francisco fell through the cracks. Can we get someone to review it please ? Thanks Emil _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev