Hi guys, On 2 September 2015 at 20:10, Pohjolainen, Topi <topi.pohjolai...@intel.com> wrote: > On Thu, Aug 27, 2015 at 10:05:14AM -0700, Ben Widawsky wrote: >> On Thu, Aug 27, 2015 at 10:51:59AM +0300, Pohjolainen, Topi wrote: >> > On Wed, Aug 26, 2015 at 03:46:05PM -0700, Ben Widawsky wrote: >> > > This reverts commit 1bba29ed403e735ba0bf04ed8aa2e571884fcaaf >> > > Author: Topi Pohjolainen <topi.pohjolai...@intel.com> >> > > Date: Thu Jun 25 14:00:41 2015 +0300 >> > > >> > > i965: Stop aux data compare preventing program binary re-use >> > > >> > > This fixes an intermittent failure in >> > > piglit.spec.arb_pixel_buffer_object.texsubimage pbo.sklm64 (maybe other >> > > platforms as well, but it is harder to reproduce). I can usually hit the >> > > failure >> > > within 10 runs of the test. This is a very hairy commit to debug. I'll >> > > let Topi >> > > handle it, or else we should go with the revert. I am open to either. I >> > > got >> > > lucky that Jenkins caught this on a run. >> > > >> > > Here was the script I used for bisect: >> > > >> > > i=0 >> > > while [ $i -lt 40 ] ; do >> > > ./bin/texsubimage pbo -auto -fbo > /dev/null 2>&1 >> > > [[ $? != 0 ]] && echo fail && exit 1 >> > > ((i++)) >> > > done >> > > >> > > exit 0 >> > >> > Should I use different piglit version than the current master? I'm asking >> > because I get this with both Mesa master and my patch reverted. >> >> My piglit was pretty old. I just updated that, but mesa was master as of >> yesterday (output is below) >> >> The one bit of advice I can add is that you make sure your system is updated >> to >> the very latest. >> >> > >> > testrunner@skl-y:~/topi/piglit$ ./bin/texsubimage pbo -auto -fbo >> > Using test set: Core formats >> > texsubimage failed >> > target: GL_TEXTURE_2D >> > internal format: GL_COMPRESSED_RGB_S3TC_DXT1_EXT >> > region: 68, 12 32 x 48 >> > texsubimage failed >> > target: GL_TEXTURE_2D >> > internal format: GL_COMPRESSED_RGBA_S3TC_DXT1_EXT >> > region: 0, 28 116 x 20 >> > texsubimage failed >> > target: GL_TEXTURE_2D >> > internal format: GL_COMPRESSED_RGBA_S3TC_DXT3_EXT >> > region: 16, 4 60 x 36 >> > texsubimage failed >> > target: GL_TEXTURE_2D >> > internal format: GL_COMPRESSED_RGBA_S3TC_DXT5_EXT >> > region: 8, 0 104 x 60 >> > Mesa: User error: GL_INVALID_OPERATION in glTexSubImage2D(out of bounds >> > PBO access) >> > PIGLIT: {"result": "fail" } >> >> Interesting. It so happens I have a patch that purports to fix some of these >> things. I did not try this patch myself for this issue. >> http://patchwork.freedesktop.org/patch/54025/ >> >> (I've been hanging on to this since I needed to do a bit of research to >> address >> Matt's feedback, specifically regarding render compression). >> >> > >> > >> > Could you include the console output of the failure you get? >> > >> >> Here are two sample failures (occurred in 7 runs) >> >> Using test set: Core formats >> texsubimage failed >> target: GL_TEXTURE_2D >> internal format: GL_INTENSITY >> region: 27, 1 13 x 61 >> Mesa: User error: GL_INVALID_OPERATION in glTexSubImage3D(out of bounds PBO >> access) > > I got more and more a feeling that this is timing related. As the current > logic fails to ever re-use the items in the cache, the comparisons are > redundant and we can hardcode the search to always fail. This changes the > runtime dynamics closer to the patch being reverted: > > diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c > b/src/mesa/drivers/dri/ > index f5f279c..746fe7b 100644 > --- a/src/mesa/drivers/dri/i965/brw_state_cache.c > +++ b/src/mesa/drivers/dri/i965/brw_state_cache.c > @@ -224,6 +224,8 @@ brw_try_upload_using_copy(struct brw_cache *cache, > continue; > } > > + return false; > + > if (cache->aux_compare[result_item->cache_id]) { > if (!cache->aux_compare[result_item->cache_id](item_aux, aux)) > continue; > > > I can reproduce the error on IVB when I disable fast clears (I noticed that > the error is not SKL specific - it depends on the fast clears being disabled). Based on the discussion so far, I take it that it's unlikely that we'll revert the commit at this point ? Should we drop this patch for now ?
Thanks Emil _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev