On 24 September 2015 at 11:45, Emil Velikov <emil.l.veli...@gmail.com> wrote: > Hi all, > > On 3 September 2015 at 14:53, Francisco Jerez <curroje...@riseup.net> wrote: >> A future commit will remove all texture object-dependent derived state >> from the image unit struct to make validation unnecessary on texture >> state changes. Instead of checking gl_image_unit::_Valid drivers will >> be required to call this function when needed to find out whether an >> image unit is in a valid state and whether access from the shader is >> allowed. >> >> Tested-by: Ye Tian <yex.t...@intel.com> >> CC: "11.0" <mesa-sta...@lists.freedesktop.org> > > It seems that this series from Francisco fell through the cracks. Can > we get someone to review it please ? > Another humble ping.
-Emil _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev