On 24 September 2015 at 11:45, Emil Velikov <emil.l.veli...@gmail.com> wrote:
> Hi all,
>
> On 3 September 2015 at 14:53, Francisco Jerez <curroje...@riseup.net> wrote:
>> A future commit will remove all texture object-dependent derived state
>> from the image unit struct to make validation unnecessary on texture
>> state changes.  Instead of checking gl_image_unit::_Valid drivers will
>> be required to call this function when needed to find out whether an
>> image unit is in a valid state and whether access from the shader is
>> allowed.
>>
>> Tested-by: Ye Tian <yex.t...@intel.com>
>> CC: "11.0" <mesa-sta...@lists.freedesktop.org>
>
> It seems that this series from Francisco fell through the cracks. Can
> we get someone to review it please ?
>
Another humble ping.

-Emil
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