Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> --- src/glsl/nir/nir.h | 2 +- src/glsl/nir/nir_lower_vec_to_movs.c | 16 ++++++++++++---- 2 files changed, 13 insertions(+), 5 deletions(-)
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h index 31c0c27..0950289 100644 --- a/src/glsl/nir/nir.h +++ b/src/glsl/nir/nir.h @@ -1826,7 +1826,7 @@ void nir_lower_vars_to_ssa(nir_shader *shader); void nir_remove_dead_variables(nir_shader *shader); void nir_move_vec_src_uses_to_dest(nir_shader *shader); -void nir_lower_vec_to_movs(nir_shader *shader); +bool nir_lower_vec_to_movs(nir_shader *shader); void nir_lower_alu_to_scalar(nir_shader *shader); void nir_lower_load_const_to_scalar(nir_shader *shader); diff --git a/src/glsl/nir/nir_lower_vec_to_movs.c b/src/glsl/nir/nir_lower_vec_to_movs.c index f5d30be..b7ee4e8 100644 --- a/src/glsl/nir/nir_lower_vec_to_movs.c +++ b/src/glsl/nir/nir_lower_vec_to_movs.c @@ -34,6 +34,7 @@ struct vec_to_movs_state { nir_function_impl *impl; + bool progress; }; static bool @@ -251,24 +252,31 @@ lower_vec_to_movs_block(nir_block *block, void *void_state) nir_instr_remove(&vec->instr); ralloc_free(vec); + state->progress = true; } return true; } -static void +static bool nir_lower_vec_to_movs_impl(nir_function_impl *impl) { - struct vec_to_movs_state state = { impl }; + struct vec_to_movs_state state = { impl, false }; nir_foreach_block(impl, lower_vec_to_movs_block, &state); + + return state.progress; } -void +bool nir_lower_vec_to_movs(nir_shader *shader) { + bool progress = false; + nir_foreach_overload(shader, overload) { if (overload->impl) - nir_lower_vec_to_movs_impl(overload->impl); + progress = nir_lower_vec_to_movs_impl(overload->impl) || progress; } + + return progress; } -- 2.5.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev