This was correct but not our usual style. Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> --- src/glsl/nir/nir_normalize_cubemap_coords.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/glsl/nir/nir_normalize_cubemap_coords.c b/src/glsl/nir/nir_normalize_cubemap_coords.c index ca68bd7..dd6de40 100644 --- a/src/glsl/nir/nir_normalize_cubemap_coords.c +++ b/src/glsl/nir/nir_normalize_cubemap_coords.c @@ -98,7 +98,8 @@ normalize_cubemap_coords_impl(nir_function_impl *impl) void nir_normalize_cubemap_coords(nir_shader *shader) { - nir_foreach_overload(shader, overload) + nir_foreach_overload(shader, overload) { if (overload->impl) normalize_cubemap_coords_impl(overload->impl); + } } -- 2.5.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev