Once all the other stuff lands, this patch is

Reviewed-by: Ian Romanick <ian.d.roman...@intel.com>

On 08/19/2015 09:37 PM, Timothy Arceri wrote:
> ---
>  docs/GL3.txt              | 4 ++--
>  docs/relnotes/11.0.0.html | 1 +
>  2 files changed, 3 insertions(+), 2 deletions(-)
> 
> diff --git a/docs/GL3.txt b/docs/GL3.txt
> index 54c0c5a..20627ae 100644
> --- a/docs/GL3.txt
> +++ b/docs/GL3.txt
> @@ -149,7 +149,7 @@ GL 4.2, GLSL 4.20:
>  
>  GL 4.3, GLSL 4.30:
>  
> -  GL_ARB_arrays_of_arrays                              started (Timothy)
> +  GL_ARB_arrays_of_arrays                              DONE (i965)
>    GL_ARB_ES3_compatibility                             DONE (all drivers 
> that support GLSL 3.30)
>    GL_ARB_clear_buffer_object                           DONE (all drivers)
>    GL_ARB_compute_shader                                in progress (jljusten)
> @@ -203,7 +203,7 @@ GL 4.5, GLSL 4.50:
>  
>  These are the extensions cherry-picked to make GLES 3.1
>  GLES3.1, GLSL ES 3.1
> -  GL_ARB_arrays_of_arrays                              started (Timothy)
> +  GL_ARB_arrays_of_arrays                              DONE (i965)
>    GL_ARB_compute_shader                                in progress (jljusten)
>    GL_ARB_draw_indirect                                 DONE (i965, nvc0, 
> r600, radeonsi, llvmpipe, softpipe)
>    GL_ARB_explicit_uniform_location                     DONE (all drivers 
> that support GLSL)
> diff --git a/docs/relnotes/11.0.0.html b/docs/relnotes/11.0.0.html
> index 447e35e..0ce7d71 100644
> --- a/docs/relnotes/11.0.0.html
> +++ b/docs/relnotes/11.0.0.html
> @@ -47,6 +47,7 @@ Note: some of the new features are only available with 
> certain drivers.
>  <li>New hardware support for AMD GCN 1.2 GPUs: Tonga, Iceland, Carrizo, 
> Fiji</li>
>  <li>OpenGL 4.1 on radeonsi, nvc0</li>
>  <li>GL_AMD_vertex_shader_viewport_index on radeonsi</li>
> +<li>GL_ARB_arrays_of_arrays on i965</li>
>  <li>GL_ARB_conditional_render_inverted on r600, radeonsi</li>
>  <li>GL_ARB_derivative_control on radeonsi</li>
>  <li>GL_ARB_fragment_layer_viewport on radeonsi</li>
> 

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