On Mon, 2015-08-17 at 08:12 +0300, Tapani Pälli wrote: > > On 08/14/2015 04:01 PM, Timothy Arceri wrote: > > On Fri, 2015-08-14 at 08:55 +0300, Tapani Pälli wrote: > > > > > > On 08/13/2015 11:54 AM, Timothy Arceri wrote: > > > > I've sent a couple of follow-up patches I notice when reviewing > > > > this. > > > > > > > > > > > > On Thu, 2015-08-13 at 09:30 +0300, Tapani Pälli wrote: > > > > > v2: code cleanup > > > > > > > > > > Signed-off-by: Tapani Pälli <tapani.pa...@intel.com> > > > > > --- > > > > > src/mesa/main/teximage.c | 24 ++++++++++++++++++++++++ > > > > > 1 file changed, 24 insertions(+) > > > > > > > > > > diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c > > > > > index d35dc12..add7438 100644 > > > > > --- a/src/mesa/main/teximage.c > > > > > +++ b/src/mesa/main/teximage.c > > > > > @@ -5782,6 +5782,18 @@ _mesa_TexImage3DMultisample(GLenum target, > > > > > GLsizei > > > > > samples, > > > > > "glTexImage3DMultisample"); > > > > > } > > > > > > > > > > +static bool > > > > > +valid_texstorage_ms_parameters(GLsizei width, GLsizei height, > > > > > GLsizei > > > > > depth, > > > > > + GLsizei samples, unsigned dims) > > > > > +{ > > > > > + GET_CURRENT_CONTEXT(ctx); > > > > > + > > > > > + if (_mesa_tex_storage_invalid_dim(width, height, depth) || > > > > > samples < 1) > > > > > > > > > > > > Rather than do the samples < 1 check here you should move it to > > > > _mesa_texture_image_multisample as the spec says "An > > > > INVALID_VALUE error is > > > > generated ifsamplesis zero." for glTexImage*Multisample too. > > > > > > > > With that change you could change all the calls below to something > > > > like > > > > > > > > if (_mesa_tex_storage_invalid_dim(width, height, depth)) { > > > > _mesa_error(ctx, GL_INVALID_VALUE, > > > > "glTexStorage2DMultisample()" > > > > return; > > > > } > > > > > > Would it be OK if we do possible unification for checking samples > > > parameter after these patches? My goal here is to do check for > > > glTexStorage*Multisample only. I don't feel comfortable changing > > > checks > > > for other functions at the same time, that should deserve it's own > > > commit so it's easier to bisect later. > > > > > > > There is no reason to split the change into two patches. The correct > > change is to update _mesa_texture_image_multisample (which I will > > rename texture_image_multisample once your patch lands) to do the > > samples check. The only other user is image*Multisample and the spec > > clearly states that this is also an error when 0. That spec says it > > undefined what happens when this is negative but we already throw an > > error via _mesa_check_sample_count(). > > OK, how about land your patch first so that we can test for regressions. > If nothing regresses after your changes then I can safely land mine.
The changes are pushed to master :) > > > You don't have to touch _mesa_check_sample_count() that change should > > be in another patch which I already sent [1] feel free not to review it > > :) > > > > Doing it the way your suggesting is code churn for no gain, it just > > means your code needs to be deleted and replaced with the change I'm > > suggesting later anyway, so why not just fix it right the first time. > > Yes, maybe I'm too pessimistic that nothing would break. It's just that > typically something does and I've been really hard trying to not break > ES 3.0 conformance (which includes ES 2.0 tests too) while making ES 3.1 > changes. We are very close to being ES 3.0 conformant (just one test > failing ATM). Nice work. I can see where your coming from but if we are going to break things now is the time to do it while people like yourself are keeping a close eye on things :) > > > Also feel free to keep your valid_texstorage_ms_parameters() function I > > was just suggesting an alternative to having another function call. > > > > > > [1] > > http://lists.freedesktop.org/archives/mesa-dev/2015-August/091588.html > > > > > { > > > > > + _mesa_error(ctx, GL_INVALID_VALUE, > > > > > "glTexStorage%uDMultisample()", > > > > > dims); > > > > > + return false; > > > > > + } > > > > > + return true; > > > > > +} > > > > > void GLAPIENTRY > > > > > _mesa_TexStorage2DMultisample(GLenum target, GLsizei samples, > > > > > @@ -5795,6 +5807,9 @@ _mesa_TexStorage2DMultisample(GLenum > > > > > target, GLsizei > > > > > samples, > > > > > if (!texObj) > > > > > return; > > > > > > > > > > + if (!valid_texstorage_ms_parameters(width, height, 1, > > > > > samples, 2)) > > > > > + return; > > > > > + > > > > > _mesa_texture_image_multisample(ctx, 2, texObj, target, > > > > > samples, > > > > > internalformat, width, > > > > > height, 1, > > > > > fixedsamplelocations, > > > > > GL_TRUE, > > > > > @@ -5814,6 +5829,9 @@ _mesa_TexStorage3DMultisample(GLenum > > > > > target, GLsizei > > > > > samples, > > > > > if (!texObj) > > > > > return; > > > > > > > > > > + if (!valid_texstorage_ms_parameters(width, height, depth, > > > > > samples, 3)) > > > > > + return; > > > > > + > > > > > _mesa_texture_image_multisample(ctx, 3, texObj, target, > > > > > samples, > > > > > internalformat, width, > > > > > height, depth, > > > > > fixedsamplelocations, > > > > > GL_TRUE, > > > > > @@ -5834,6 +5852,9 @@ _mesa_TextureStorage2DMultisample(GLuint > > > > > texture, > > > > > GLsizei samples, > > > > > if (!texObj) > > > > > return; > > > > > > > > > > + if (!valid_texstorage_ms_parameters(width, height, 1, > > > > > samples, 2)) > > > > > + return; > > > > > + > > > > > _mesa_texture_image_multisample(ctx, 2, texObj, texObj > > > > > ->Target, samples, > > > > > internalformat, width, > > > > > height, 1, > > > > > fixedsamplelocations, > > > > > GL_TRUE, > > > > > @@ -5855,6 +5876,9 @@ _mesa_TextureStorage3DMultisample(GLuint > > > > > texture, > > > > > GLsizei samples, > > > > > if (!texObj) > > > > > return; > > > > > > > > > > + if (!valid_texstorage_ms_parameters(width, height, depth, > > > > > samples, 3)) > > > > > + return; > > > > > + > > > > > _mesa_texture_image_multisample(ctx, 3, texObj, texObj > > > > > ->Target, samples, > > > > > internalformat, width, > > > > > height, depth, > > > > > fixedsamplelocations, > > > > > GL_TRUE, _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev