I've sent a couple of follow-up patches I notice when reviewing this.
On Thu, 2015-08-13 at 09:30 +0300, Tapani Pälli wrote: > v2: code cleanup > > Signed-off-by: Tapani Pälli <tapani.pa...@intel.com> > --- > src/mesa/main/teximage.c | 24 ++++++++++++++++++++++++ > 1 file changed, 24 insertions(+) > > diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c > index d35dc12..add7438 100644 > --- a/src/mesa/main/teximage.c > +++ b/src/mesa/main/teximage.c > @@ -5782,6 +5782,18 @@ _mesa_TexImage3DMultisample(GLenum target, GLsizei > samples, > "glTexImage3DMultisample"); > } > > +static bool > +valid_texstorage_ms_parameters(GLsizei width, GLsizei height, GLsizei > depth, > + GLsizei samples, unsigned dims) > +{ > + GET_CURRENT_CONTEXT(ctx); > + > + if (_mesa_tex_storage_invalid_dim(width, height, depth) || samples < 1) Rather than do the samples < 1 check here you should move it to _mesa_texture_image_multisample as the spec says "An INVALID_VALUE error is generated ifsamplesis zero." for glTexImage*Multisample too. With that change you could change all the calls below to something like if (_mesa_tex_storage_invalid_dim(width, height, depth)) { _mesa_error(ctx, GL_INVALID_VALUE, "glTexStorage2DMultisample()" return; } > { > + _mesa_error(ctx, GL_INVALID_VALUE, "glTexStorage%uDMultisample()", > dims); > + return false; > + } > + return true; > +} > void GLAPIENTRY > _mesa_TexStorage2DMultisample(GLenum target, GLsizei samples, > @@ -5795,6 +5807,9 @@ _mesa_TexStorage2DMultisample(GLenum target, GLsizei > samples, > if (!texObj) > return; > > + if (!valid_texstorage_ms_parameters(width, height, 1, samples, 2)) > + return; > + > _mesa_texture_image_multisample(ctx, 2, texObj, target, samples, > internalformat, width, height, 1, > fixedsamplelocations, GL_TRUE, > @@ -5814,6 +5829,9 @@ _mesa_TexStorage3DMultisample(GLenum target, GLsizei > samples, > if (!texObj) > return; > > + if (!valid_texstorage_ms_parameters(width, height, depth, samples, 3)) > + return; > + > _mesa_texture_image_multisample(ctx, 3, texObj, target, samples, > internalformat, width, height, depth, > fixedsamplelocations, GL_TRUE, > @@ -5834,6 +5852,9 @@ _mesa_TextureStorage2DMultisample(GLuint texture, > GLsizei samples, > if (!texObj) > return; > > + if (!valid_texstorage_ms_parameters(width, height, 1, samples, 2)) > + return; > + > _mesa_texture_image_multisample(ctx, 2, texObj, texObj->Target, samples, > internalformat, width, height, 1, > fixedsamplelocations, GL_TRUE, > @@ -5855,6 +5876,9 @@ _mesa_TextureStorage3DMultisample(GLuint texture, > GLsizei samples, > if (!texObj) > return; > > + if (!valid_texstorage_ms_parameters(width, height, depth, samples, 3)) > + return; > + > _mesa_texture_image_multisample(ctx, 3, texObj, texObj->Target, samples, > internalformat, width, height, depth, > fixedsamplelocations, GL_TRUE, _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev