On 08/13/2015 11:54 AM, Timothy Arceri wrote:
I've sent a couple of follow-up patches I notice when reviewing this.


On Thu, 2015-08-13 at 09:30 +0300, Tapani Pälli wrote:
v2: code cleanup

Signed-off-by: Tapani Pälli <tapani.pa...@intel.com>
---
  src/mesa/main/teximage.c | 24 ++++++++++++++++++++++++
  1 file changed, 24 insertions(+)

diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index d35dc12..add7438 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -5782,6 +5782,18 @@ _mesa_TexImage3DMultisample(GLenum target, GLsizei
samples,
                                     "glTexImage3DMultisample");
  }

+static bool
+valid_texstorage_ms_parameters(GLsizei width, GLsizei height, GLsizei
depth,
+                               GLsizei samples, unsigned dims)
+{
+   GET_CURRENT_CONTEXT(ctx);
+
+   if (_mesa_tex_storage_invalid_dim(width, height, depth) || samples < 1)


Rather than do the samples < 1 check here you should move it to
  _mesa_texture_image_multisample as the spec says "An INVALID_VALUE error is
generated ifsamplesis zero." for glTexImage*Multisample too.

With that change you could change all the calls below to something like

    if (_mesa_tex_storage_invalid_dim(width, height, depth)) {
       _mesa_error(ctx, GL_INVALID_VALUE, "glTexStorage2DMultisample()"
       return;
    }

Would it be OK if we do possible unification for checking samples parameter after these patches? My goal here is to do check for glTexStorage*Multisample only. I don't feel comfortable changing checks for other functions at the same time, that should deserve it's own commit so it's easier to bisect later.

{
+      _mesa_error(ctx, GL_INVALID_VALUE, "glTexStorage%uDMultisample()",
dims);
+      return false;
+   }
+   return true;
+}
  void GLAPIENTRY
  _mesa_TexStorage2DMultisample(GLenum target, GLsizei samples,
@@ -5795,6 +5807,9 @@ _mesa_TexStorage2DMultisample(GLenum target, GLsizei
samples,
     if (!texObj)
        return;

+   if (!valid_texstorage_ms_parameters(width, height, 1, samples, 2))
+      return;
+
     _mesa_texture_image_multisample(ctx, 2, texObj, target, samples,
                                     internalformat, width, height, 1,
                                     fixedsamplelocations, GL_TRUE,
@@ -5814,6 +5829,9 @@ _mesa_TexStorage3DMultisample(GLenum target, GLsizei
samples,
     if (!texObj)
        return;

+   if (!valid_texstorage_ms_parameters(width, height, depth, samples, 3))
+      return;
+
     _mesa_texture_image_multisample(ctx, 3, texObj, target, samples,
                                     internalformat, width, height, depth,
                                     fixedsamplelocations, GL_TRUE,
@@ -5834,6 +5852,9 @@ _mesa_TextureStorage2DMultisample(GLuint texture,
GLsizei samples,
     if (!texObj)
        return;

+   if (!valid_texstorage_ms_parameters(width, height, 1, samples, 2))
+      return;
+
     _mesa_texture_image_multisample(ctx, 2, texObj, texObj->Target, samples,
                                     internalformat, width, height, 1,
                                     fixedsamplelocations, GL_TRUE,
@@ -5855,6 +5876,9 @@ _mesa_TextureStorage3DMultisample(GLuint texture,
GLsizei samples,
     if (!texObj)
        return;

+   if (!valid_texstorage_ms_parameters(width, height, depth, samples, 3))
+      return;
+
     _mesa_texture_image_multisample(ctx, 3, texObj, texObj->Target, samples,
                                     internalformat, width, height, depth,
                                     fixedsamplelocations, GL_TRUE,
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