On 08/13/2015 11:54 AM, Timothy Arceri wrote:
I've sent a couple of follow-up patches I notice when reviewing this. On Thu, 2015-08-13 at 09:30 +0300, Tapani Pälli wrote:v2: code cleanup Signed-off-by: Tapani Pälli <tapani.pa...@intel.com> --- src/mesa/main/teximage.c | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index d35dc12..add7438 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -5782,6 +5782,18 @@ _mesa_TexImage3DMultisample(GLenum target, GLsizei samples, "glTexImage3DMultisample"); } +static bool +valid_texstorage_ms_parameters(GLsizei width, GLsizei height, GLsizei depth, + GLsizei samples, unsigned dims) +{ + GET_CURRENT_CONTEXT(ctx); + + if (_mesa_tex_storage_invalid_dim(width, height, depth) || samples < 1)Rather than do the samples < 1 check here you should move it to _mesa_texture_image_multisample as the spec says "An INVALID_VALUE error is generated ifsamplesis zero." for glTexImage*Multisample too. With that change you could change all the calls below to something like if (_mesa_tex_storage_invalid_dim(width, height, depth)) { _mesa_error(ctx, GL_INVALID_VALUE, "glTexStorage2DMultisample()" return; }
Would it be OK if we do possible unification for checking samples parameter after these patches? My goal here is to do check for glTexStorage*Multisample only. I don't feel comfortable changing checks for other functions at the same time, that should deserve it's own commit so it's easier to bisect later.
{ + _mesa_error(ctx, GL_INVALID_VALUE, "glTexStorage%uDMultisample()", dims); + return false; + } + return true; +} void GLAPIENTRY _mesa_TexStorage2DMultisample(GLenum target, GLsizei samples, @@ -5795,6 +5807,9 @@ _mesa_TexStorage2DMultisample(GLenum target, GLsizei samples, if (!texObj) return; + if (!valid_texstorage_ms_parameters(width, height, 1, samples, 2)) + return; + _mesa_texture_image_multisample(ctx, 2, texObj, target, samples, internalformat, width, height, 1, fixedsamplelocations, GL_TRUE, @@ -5814,6 +5829,9 @@ _mesa_TexStorage3DMultisample(GLenum target, GLsizei samples, if (!texObj) return; + if (!valid_texstorage_ms_parameters(width, height, depth, samples, 3)) + return; + _mesa_texture_image_multisample(ctx, 3, texObj, target, samples, internalformat, width, height, depth, fixedsamplelocations, GL_TRUE, @@ -5834,6 +5852,9 @@ _mesa_TextureStorage2DMultisample(GLuint texture, GLsizei samples, if (!texObj) return; + if (!valid_texstorage_ms_parameters(width, height, 1, samples, 2)) + return; + _mesa_texture_image_multisample(ctx, 2, texObj, texObj->Target, samples, internalformat, width, height, 1, fixedsamplelocations, GL_TRUE, @@ -5855,6 +5876,9 @@ _mesa_TextureStorage3DMultisample(GLuint texture, GLsizei samples, if (!texObj) return; + if (!valid_texstorage_ms_parameters(width, height, depth, samples, 3)) + return; + _mesa_texture_image_multisample(ctx, 3, texObj, texObj->Target, samples, internalformat, width, height, depth, fixedsamplelocations, GL_TRUE,
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