In hope of speeding up the  review and merge of this bug fix,
I confirm that below patch fix the regression I have had from:
"b5f1a48e234d47b24df38cb562cffb8941d43795" on Gen8.

/Marta

> -----Original Message-----
> From: Francisco Jerez [mailto:curroje...@riseup.net]
> Sent: Thursday, July 30, 2015 2:23 PM
> To: mesa-dev@lists.freedesktop.org
> Cc: Lofstedt, Marta
> Subject: [PATCH] i965/fs: Fix regression with SIMD8 VS since
> b5f1a48e234d47b24df38cb562cffb8941d43795.
> 
> With num_direct_uniforms == 0 there's no space allocated in the param_size
> array for the one block of direct uniforms -- On the FS stage this would be a
> harmless no-op because it would simply re-set one of the param_size entries
> allocated for the sampler units to zero, but on the VS stage it has been
> reported to cause memory corruption followed by a crash -- Surprising how a
> full piglit run on Gen8 didn't catch it.
> 
> Reported-by: Marta Lofstedt <marta.lofst...@intel.com>
> ---
>  src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 3 ++-
>  1 file changed, 2 insertions(+), 1 deletion(-)
> 
> diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
> b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
> index 722e4e7..9cb7b0d 100644
> --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
> @@ -182,7 +182,8 @@ fs_visitor::nir_setup_uniforms(nir_shader *shader)
>     /* We split the uniform register file in half.  The first half is
>      * entirely direct uniforms.  The second half is indirect.
>      */
> -   param_size[0] = num_direct_uniforms;
> +   if (num_direct_uniforms > 0)
> +      param_size[0] = num_direct_uniforms;
>     if (shader->num_uniforms > num_direct_uniforms)
>        param_size[num_direct_uniforms] = shader->num_uniforms -
> num_direct_uniforms;
> 
> --
> 2.4.6

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