https://bugs.freedesktop.org/show_bug.cgi?id=91425
--- Comment #4 from Brian Paul <bri...@vmware.com> --- OK, the problem is my local copy of getteximage-invalid-format-for-packed-type.c has the patch "ext_packed_float: fix getteximage-invalid-format-for-packed-type test" which I posted for review (and was R-b'd by Jose) but not yet pushed to master. I believe the piglit test was defective as-is, per my check-in comment: The GL spec doesn't explicitly say that glGetTexImage should generate GL_INVALID_OPERATION when attempting to retrieve a non-existant texture image, but that's what NVIDIA's driver does. The purpose of this test is to check the format/type parameters, so let's define a packed float texture to avoid the undefined texture situation. Test now passes with NVIDIA. I'll push that patch. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.
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