https://bugs.freedesktop.org/show_bug.cgi?id=91425
--- Comment #3 from Ilia Mirkin <imir...@alum.mit.edu> --- (In reply to Brian Paul from comment #1) > Hmm, I can't reproduce that. The test passes completely for me. > > What driver are you using? I'm testing llvmpipe/softpipe. Odd. I repro with llvmpipe. I guess the issue is the if (depth != 1) { _mesa_error(ctx, GL_INVALID_VALUE, "%s(depth = %d)", caller, depth); return true; } check for 1d/2d targets. The piglit test does: glGetTexImage(GL_TEXTURE_2D, 0, format, type, pxBuffer); Since it's checking for, roughly speaking, invalid things, I assume that the texImage isn't there, and so get_texture_image_dims will end up setting a depth = 0. Should that be depth = 1 instead? -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.
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