Simple implementations in terms of get_[compressed_]texture_image(). --- src/mesa/main/texgetimage.c | 62 ++++++++++++++++++++++++++++++++++++++++++++- src/mesa/main/texgetimage.h | 15 +++++++++++ 2 files changed, 76 insertions(+), 1 deletion(-)
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index 6ac1779..ee086d1 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -893,7 +893,8 @@ legal_getteximage_target(struct gl_context *ctx, GLenum target, bool dsa) /** * Wrapper for _mesa_select_tex_image() which can handle target being * GL_TEXTURE_CUBE_MAP_ARB in which case we use zoffset to select a cube face. - * This can happen for glGetTextureImage (DSA function). + * This can happen for glGetTextureImage and glGetTextureSubImage (DSA + * functions). */ static struct gl_texture_image * select_tex_image(const struct gl_texture_object *texObj, GLenum target, @@ -1437,6 +1438,35 @@ _mesa_GetTextureImage(GLuint texture, GLint level, GLenum format, GLenum type, } +void GLAPIENTRY +_mesa_GetTextureSubImage(GLuint texture, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, GLsizei bufSize, + void *pixels) +{ + GET_CURRENT_CONTEXT(ctx); + static const char *caller = "glGetTextureSubImage"; + struct gl_texture_object *texObj = + _mesa_lookup_texture_err(ctx, texture, caller); + + if (!texObj) { + return; + } + + if (getteximage_error_check(ctx, texObj, texObj->Target, level, + xoffset, yoffset, zoffset, width, height, depth, + format, type, bufSize, pixels, caller)) { + return; + } + + get_texture_image(ctx, texObj, texObj->Target, level, + xoffset, yoffset, zoffset, width, height, depth, + format, type, bufSize, pixels, caller); +} + + + /** * Compute the number of bytes which will be written when retrieving * a sub-region of a compressed texture. @@ -1720,3 +1750,33 @@ _mesa_GetCompressedTextureImage(GLuint texture, GLint level, 0, 0, 0, width, height, depth, bufSize, pixels, caller); } + + +void APIENTRY +_mesa_GetCompressedTextureSubImage(GLuint texture, GLint level, + GLint xoffset, GLint yoffset, + GLint zoffset, GLsizei width, + GLsizei height, GLsizei depth, + GLsizei bufSize, void *pixels) +{ + GET_CURRENT_CONTEXT(ctx); + static const char *caller = "glGetCompressedTextureImage"; + struct gl_texture_object *texObj; + + texObj = _mesa_lookup_texture_err(ctx, texture, caller); + if (!texObj) { + return; + } + + if (getcompressedteximage_error_check(ctx, texObj, texObj->Target, level, + xoffset, yoffset, zoffset, + width, height, depth, + bufSize, pixels, caller)) { + return; + } + + get_compressed_texture_image(ctx, texObj, texObj->Target, level, + xoffset, yoffset, zoffset, + width, height, depth, + bufSize, pixels, caller); +} diff --git a/src/mesa/main/texgetimage.h b/src/mesa/main/texgetimage.h index 040495a..63c75eb 100644 --- a/src/mesa/main/texgetimage.h +++ b/src/mesa/main/texgetimage.h @@ -71,6 +71,14 @@ _mesa_GetTextureImage(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels); extern void GLAPIENTRY +_mesa_GetTextureSubImage(GLuint texture, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, GLsizei bufSize, + void *pixels); + + +extern void GLAPIENTRY _mesa_GetCompressedTexImage(GLenum target, GLint lod, GLvoid *img); extern void GLAPIENTRY @@ -81,4 +89,11 @@ extern void GLAPIENTRY _mesa_GetCompressedTextureImage(GLuint texture, GLint level, GLsizei bufSize, GLvoid *pixels); +extern void APIENTRY +_mesa_GetCompressedTextureSubImage(GLuint texture, GLint level, + GLint xoffset, GLint yoffset, + GLint zoffset, GLsizei width, + GLsizei height, GLsizei depth, + GLsizei bufSize, void *pixels); + #endif /* TEXGETIMAGE_H */ -- 1.9.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev