Reviewed-by: Ilia Mirkin <imir...@alum.mit.edu>

As a comment, I thought about suggesting making this GLC since this is
an extension of DSA and DSA is GLC. However DSA provides another
method for existing functionality, while this enables new
functionality, so I think it makes sense to expose this even in compat
contexts.

  -ilia


On Wed, Jul 15, 2015 at 7:40 PM, Brian Paul <bri...@vmware.com> wrote:
> ---
>  src/mesa/main/extensions.c | 1 +
>  1 file changed, 1 insertion(+)
>
> diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
> index d753e5f..7deb823 100644
> --- a/src/mesa/main/extensions.c
> +++ b/src/mesa/main/extensions.c
> @@ -121,6 +121,7 @@ static const struct extension extension_table[] = {
>     { "GL_ARB_framebuffer_object",                  
> o(ARB_framebuffer_object),                  GL,             2005 },
>     { "GL_ARB_framebuffer_sRGB",                    o(EXT_framebuffer_sRGB),  
>                   GL,             1998 },
>     { "GL_ARB_get_program_binary",                  o(dummy_true),            
>                   GL,             2010 },
> +   { "GL_ARB_get_texture_sub_image",               o(dummy_true),            
>                   GL,             2014 },
>     { "GL_ARB_gpu_shader5",                         o(ARB_gpu_shader5),       
>                   GLC,            2010 },
>     { "GL_ARB_gpu_shader_fp64",                     o(ARB_gpu_shader_fp64),   
>                   GLC,            2010 },
>     { "GL_ARB_half_float_pixel",                    o(dummy_true),            
>                   GL,             2003 },
> --
> 1.9.1
>
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