On Monday, June 22, 2015 06:07:20 PM Jason Ekstrand wrote: > I started working on this project some time ago to remove brw_context from > the backend compiler. I got a bunch of refactoring done but eventualy got > stuck up on shader_time and some debug logging stuff. I've finally gotten > around to finishing it and here it is. > > Jason Ekstrand (15): > i965: Replace some instances of brw->gen with devinfo->gen > i965: Plumb compiler debug logging through a function pointer in > brw_compiler > i965: Remove the dependance on brw_context from the generators > i965: Move INTEL_DEBUG variable parsing to screen creation time > i965/fs: Make no16 non-variadic > i965/fs: Do the no16 perf logging directly in fs_visitor::no16() > i965/fs: Plumb compiler debug logging through brw_compiler > i965: Add compiler options to brw_compiler > i965: Use a single index per shader for shader_time. > i965: Pull calls to get_shader_time_index out of the visitor > i965/fs: Add a do_rep_send flag to run_fs > i965/vs: Pass the current set of clip planes through run() and > run_vs() > i965/vec4: Turn some _mesa_problem calls into asserts > i965/vec4_vs: Add an explicit use_legacy_snorm_formula flag > i965: Remove the brw_context from the visitors > > Kenneth Graunke (1): > mesa: Add a va_args variant of _mesa_gl_debug().
I requested a few small changes. With those fixed, For the series (minus my patch), Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>
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