As of this commit, nothing actually needs the brw_context. --- src/mesa/drivers/dri/i965/brw_cs.cpp | 6 ++++-- src/mesa/drivers/dri/i965/brw_fs.cpp | 12 ++++++------ src/mesa/drivers/dri/i965/brw_fs.h | 2 +- src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp | 1 - src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 4 ++-- src/mesa/drivers/dri/i965/brw_shader.cpp | 9 +++++---- src/mesa/drivers/dri/i965/brw_shader.h | 7 ++++--- src/mesa/drivers/dri/i965/brw_vec4.cpp | 6 ++++-- src/mesa/drivers/dri/i965/brw_vec4.h | 2 +- src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp | 14 ++++++++------ src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h | 2 +- src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp | 1 - src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 4 ++-- src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp | 4 ++-- src/mesa/drivers/dri/i965/brw_vs.h | 2 +- src/mesa/drivers/dri/i965/gen6_gs_visitor.h | 4 ++-- 16 files changed, 43 insertions(+), 37 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_cs.cpp b/src/mesa/drivers/dri/i965/brw_cs.cpp index fa8b5c8..4c5082c 100644 --- a/src/mesa/drivers/dri/i965/brw_cs.cpp +++ b/src/mesa/drivers/dri/i965/brw_cs.cpp @@ -94,7 +94,8 @@ brw_cs_emit(struct brw_context *brw, /* Now the main event: Visit the shader IR and generate our CS IR for it. */ - fs_visitor v8(brw, mem_ctx, MESA_SHADER_COMPUTE, key, &prog_data->base, prog, + fs_visitor v8(brw->intelScreen->compiler, brw, + mem_ctx, MESA_SHADER_COMPUTE, key, &prog_data->base, prog, &cp->Base, 8, st_index); if (!v8.run_cs()) { fail_msg = v8.fail_msg; @@ -103,7 +104,8 @@ brw_cs_emit(struct brw_context *brw, prog_data->simd_size = 8; } - fs_visitor v16(brw, mem_ctx, MESA_SHADER_COMPUTE, key, &prog_data->base, prog, + fs_visitor v16(brw->intelScreen->compiler, brw, + mem_ctx, MESA_SHADER_COMPUTE, key, &prog_data->base, prog, &cp->Base, 16, st_index); if (likely(!(INTEL_DEBUG & DEBUG_NO16)) && !fail_msg && !v8.simd16_unsupported && diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index 23f60c2..f7f05af 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -677,8 +677,7 @@ fs_visitor::no16(const char *msg) } else { simd16_unsupported = true; - struct brw_compiler *compiler = brw->intelScreen->compiler; - compiler->shader_perf_log(brw, + compiler->shader_perf_log(log_data, "SIMD16 shader failed to compile: %s", msg); } } @@ -3757,8 +3756,7 @@ fs_visitor::allocate_registers() fail("Failure to register allocate. Reduce number of " "live scalar values to avoid this."); } else { - struct brw_compiler *compiler = brw->intelScreen->compiler; - compiler->shader_perf_log(brw, + compiler->shader_perf_log(log_data, "%s shader triggered register spilling. " "Try reducing the number of live scalar " "values to improve performance.\n", @@ -3994,7 +3992,8 @@ brw_wm_fs_emit(struct brw_context *brw, /* Now the main event: Visit the shader IR and generate our FS IR for it. */ - fs_visitor v(brw, mem_ctx, MESA_SHADER_FRAGMENT, key, &prog_data->base, + fs_visitor v(brw->intelScreen->compiler, brw, + mem_ctx, MESA_SHADER_FRAGMENT, key, &prog_data->base, prog, &fp->Base, 8, st_index8); if (!v.run_fs(false /* do_rep_send */)) { if (prog) { @@ -4009,7 +4008,8 @@ brw_wm_fs_emit(struct brw_context *brw, } cfg_t *simd16_cfg = NULL; - fs_visitor v2(brw, mem_ctx, MESA_SHADER_FRAGMENT, key, &prog_data->base, + fs_visitor v2(brw->intelScreen->compiler, brw, + mem_ctx, MESA_SHADER_FRAGMENT, key, &prog_data->base, prog, &fp->Base, 16, st_index16); if (likely(!(INTEL_DEBUG & DEBUG_NO16) || brw->use_rep_send)) { if (!v.simd16_unsupported) { diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h index e0a8984..243baf6 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.h +++ b/src/mesa/drivers/dri/i965/brw_fs.h @@ -70,7 +70,7 @@ namespace brw { class fs_visitor : public backend_shader { public: - fs_visitor(struct brw_context *brw, + fs_visitor(const struct brw_compiler *compiler, void *log_data, void *mem_ctx, gl_shader_stage stage, const void *key, diff --git a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp index cd78816..364fc4a 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp @@ -535,7 +535,6 @@ setup_mrf_hack_interference(fs_visitor *v, struct ra_graph *g, bool fs_visitor::assign_regs(bool allow_spilling) { - struct brw_compiler *compiler = brw->intelScreen->compiler; /* Most of this allocation was written for a reg_width of 1 * (dispatch_width == 8). In extending to SIMD16, the code was * left in place and it was converted to have the hardware diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp index 395394c..72d6a28 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp @@ -1975,7 +1975,7 @@ fs_visitor::emit_barrier() bld.exec_all().emit(SHADER_OPCODE_BARRIER, reg_undef, payload); } -fs_visitor::fs_visitor(struct brw_context *brw, +fs_visitor::fs_visitor(const struct brw_compiler *compiler, void *log_data, void *mem_ctx, gl_shader_stage stage, const void *key, @@ -1984,7 +1984,7 @@ fs_visitor::fs_visitor(struct brw_context *brw, struct gl_program *prog, unsigned dispatch_width, int shader_time_index) - : backend_shader(brw, shader_prog, prog, prog_data, stage), + : backend_shader(compiler, log_data, shader_prog, prog, prog_data, stage), key(key), prog_data(prog_data), dispatch_width(dispatch_width), shader_time_index(shader_time_index), diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp index 683946b..0b38252 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.cpp +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp @@ -845,14 +845,15 @@ brw_abs_immediate(enum brw_reg_type type, struct brw_reg *reg) return false; } -backend_shader::backend_shader(struct brw_context *brw, +backend_shader::backend_shader(const struct brw_compiler *compiler, + void *log_data, struct gl_shader_program *shader_prog, struct gl_program *prog, struct brw_stage_prog_data *stage_prog_data, gl_shader_stage stage) - : brw(brw), - devinfo(brw->intelScreen->devinfo), - ctx(&brw->ctx), + : compiler(compiler), + log_data(log_data), + devinfo(compiler->devinfo), shader(shader_prog ? (struct brw_shader *)shader_prog->_LinkedShaders[stage] : NULL), shader_prog(shader_prog), diff --git a/src/mesa/drivers/dri/i965/brw_shader.h b/src/mesa/drivers/dri/i965/brw_shader.h index b5408a9..8d31816 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.h +++ b/src/mesa/drivers/dri/i965/brw_shader.h @@ -220,7 +220,7 @@ enum instruction_scheduler_mode { class backend_shader { protected: - backend_shader(struct brw_context *brw, + backend_shader(const struct brw_compiler *compiler, void *log_data, struct gl_shader_program *shader_prog, struct gl_program *prog, struct brw_stage_prog_data *stage_prog_data, @@ -228,9 +228,10 @@ protected: public: - struct brw_context * const brw; + const struct brw_compiler *compiler; + void *log_data; /* Passed to compiler->*_log functions */ + const struct brw_device_info * const devinfo; - struct gl_context * const ctx; struct brw_shader * const shader; struct gl_shader_program * const shader_prog; struct gl_program * const prog; diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp index f51aa1a..a5c686c 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp @@ -1899,7 +1899,8 @@ brw_vs_emit(struct brw_context *brw, prog_data->base.dispatch_mode = DISPATCH_MODE_SIMD8; - fs_visitor v(brw, mem_ctx, MESA_SHADER_VERTEX, &c->key, + fs_visitor v(brw->intelScreen->compiler, brw, + mem_ctx, MESA_SHADER_VERTEX, &c->key, &prog_data->base.base, prog, &c->vp->program.Base, 8, st_index); if (!v.run_vs(brw_select_clip_planes(&brw->ctx))) { @@ -1939,7 +1940,8 @@ brw_vs_emit(struct brw_context *brw, if (!assembly) { prog_data->base.dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT; - vec4_vs_visitor v(brw, c, prog_data, prog, mem_ctx, st_index, + vec4_vs_visitor v(brw->intelScreen->compiler, + c, prog_data, prog, mem_ctx, st_index, !_mesa_is_gles3(&brw->ctx)); if (!v.run(brw_select_clip_planes(&brw->ctx))) { if (prog) { diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h b/src/mesa/drivers/dri/i965/brw_vec4.h index 193b381..2ac1693 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.h +++ b/src/mesa/drivers/dri/i965/brw_vec4.h @@ -76,7 +76,7 @@ class vec4_live_variables; class vec4_visitor : public backend_shader, public ir_visitor { public: - vec4_visitor(struct brw_context *brw, + vec4_visitor(const struct brw_compiler *compiler, struct brw_vec4_compile *c, struct gl_program *prog, const struct brw_vue_prog_key *key, diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp index d876762..69bcf5a 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp @@ -34,13 +34,13 @@ const unsigned MAX_GS_INPUT_VERTICES = 6; namespace brw { -vec4_gs_visitor::vec4_gs_visitor(struct brw_context *brw, +vec4_gs_visitor::vec4_gs_visitor(const struct brw_compiler *compiler, struct brw_gs_compile *c, struct gl_shader_program *prog, void *mem_ctx, bool no_spills, int shader_time_index) - : vec4_visitor(brw, &c->base, &c->gp->program.Base, &c->key.base, + : vec4_visitor(compiler, &c->base, &c->gp->program.Base, &c->key.base, &c->prog_data.base, prog, MESA_SHADER_GEOMETRY, mem_ctx, no_spills, shader_time_index), c(c) @@ -662,8 +662,8 @@ brw_gs_emit(struct brw_context *brw, likely(!(INTEL_DEBUG & DEBUG_NO_DUAL_OBJECT_GS))) { c->prog_data.base.dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT; - vec4_gs_visitor v(brw, c, prog, mem_ctx, true /* no_spills */, - st_index); + vec4_gs_visitor v(brw->intelScreen->compiler, + c, prog, mem_ctx, true /* no_spills */, st_index); if (v.run(NULL /* clip planes */)) { return generate_assembly(brw, prog, &c->gp->program.Base, &c->prog_data.base, mem_ctx, v.cfg, @@ -704,10 +704,12 @@ brw_gs_emit(struct brw_context *brw, const unsigned *ret = NULL; if (brw->gen >= 7) - gs = new vec4_gs_visitor(brw, c, prog, mem_ctx, false /* no_spills */, + gs = new vec4_gs_visitor(brw->intelScreen->compiler, + c, prog, mem_ctx, false /* no_spills */, st_index); else - gs = new gen6_gs_visitor(brw, c, prog, mem_ctx, false /* no_spills */, + gs = new gen6_gs_visitor(brw->intelScreen->compiler, + c, prog, mem_ctx, false /* no_spills */, st_index); if (!gs->run(NULL /* clip planes */)) { diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h index f42311d..e693c56 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h +++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h @@ -68,7 +68,7 @@ namespace brw { class vec4_gs_visitor : public vec4_visitor { public: - vec4_gs_visitor(struct brw_context *brw, + vec4_gs_visitor(const struct brw_compiler *compiler, struct brw_gs_compile *c, struct gl_shader_program *prog, void *mem_ctx, diff --git a/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp b/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp index 5368a75..555c42e 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp @@ -191,7 +191,6 @@ vec4_visitor::setup_payload_interference(struct ra_graph *g, bool vec4_visitor::reg_allocate() { - struct brw_compiler *compiler = brw->intelScreen->compiler; unsigned int hw_reg_mapping[alloc.count]; int payload_reg_count = this->first_non_payload_grf; diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp index dd50dfa..553d8a8 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp @@ -3677,7 +3677,7 @@ vec4_visitor::resolve_bool_comparison(ir_rvalue *rvalue, src_reg *reg) *reg = neg_result; } -vec4_visitor::vec4_visitor(struct brw_context *brw, +vec4_visitor::vec4_visitor(const struct brw_compiler *compiler, struct brw_vec4_compile *c, struct gl_program *prog, const struct brw_vue_prog_key *key, @@ -3687,7 +3687,7 @@ vec4_visitor::vec4_visitor(struct brw_context *brw, void *mem_ctx, bool no_spills, int shader_time_index) - : backend_shader(brw, shader_prog, prog, &prog_data->base, stage), + : backend_shader(compiler, NULL, shader_prog, prog, &prog_data->base, stage), c(c), key(key), prog_data(prog_data), diff --git a/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp index 26e3057..f93062b 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp @@ -211,14 +211,14 @@ vec4_vs_visitor::emit_thread_end() } -vec4_vs_visitor::vec4_vs_visitor(struct brw_context *brw, +vec4_vs_visitor::vec4_vs_visitor(const struct brw_compiler *compiler, struct brw_vs_compile *vs_compile, struct brw_vs_prog_data *vs_prog_data, struct gl_shader_program *prog, void *mem_ctx, int shader_time_index, bool use_legacy_snorm_formula) - : vec4_visitor(brw, &vs_compile->base, &vs_compile->vp->program.Base, + : vec4_visitor(compiler, &vs_compile->base, &vs_compile->vp->program.Base, &vs_compile->key.base, &vs_prog_data->base, prog, MESA_SHADER_VERTEX, mem_ctx, false /* no_spills */, diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h index 0511ab5..61f9b00 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.h +++ b/src/mesa/drivers/dri/i965/brw_vs.h @@ -90,7 +90,7 @@ namespace brw { class vec4_vs_visitor : public vec4_visitor { public: - vec4_vs_visitor(struct brw_context *brw, + vec4_vs_visitor(const struct brw_compiler *compiler, struct brw_vs_compile *vs_compile, struct brw_vs_prog_data *vs_prog_data, struct gl_shader_program *prog, diff --git a/src/mesa/drivers/dri/i965/gen6_gs_visitor.h b/src/mesa/drivers/dri/i965/gen6_gs_visitor.h index 863fbd0..27254eb 100644 --- a/src/mesa/drivers/dri/i965/gen6_gs_visitor.h +++ b/src/mesa/drivers/dri/i965/gen6_gs_visitor.h @@ -35,13 +35,13 @@ namespace brw { class gen6_gs_visitor : public vec4_gs_visitor { public: - gen6_gs_visitor(struct brw_context *brw, + gen6_gs_visitor(const struct brw_compiler *comp, struct brw_gs_compile *c, struct gl_shader_program *prog, void *mem_ctx, bool no_spills, int shader_time_index) : - vec4_gs_visitor(brw, c, prog, mem_ctx, no_spills, shader_time_index) {} + vec4_gs_visitor(comp, c, prog, mem_ctx, no_spills, shader_time_index) {} protected: virtual void assign_binding_table_offsets(); 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