On 2015-06-03 00:01:02, Iago Toral Quiroga wrote: > From: Samuel Iglesias Gonsalvez <sigles...@igalia.com> > > Section 4.3.7 "Buffer Variables" of the GLSL 4.30 spec: > > "Buffer variables cannot have initializers." > > Signed-off-by: Samuel Iglesias Gonsalvez <sigles...@igalia.com> > --- > src/glsl/ast_to_hir.cpp | 9 +++++++++ > 1 file changed, 9 insertions(+) > > diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp > index 73d3c78..d246c00 100644 > --- a/src/glsl/ast_to_hir.cpp > +++ b/src/glsl/ast_to_hir.cpp > @@ -2995,6 +2995,15 @@ process_initializer(ir_variable *var, ast_declaration > *decl, > "cannot initialize uniforms"); > } > > + /* Section 4.3.7 "Buffer Variables" of the GLSL 4.30 spec: > + * > + * "Buffer variables cannot have initializers." > + */ > + if (var->data.mode == ir_var_shader_storage) { > + _mesa_glsl_error(& initializer_loc, state, > + "cannot initialize shader buffer variables");
I think this is copied from the similar uniform case, but the wording seems ambiguous. Wouldn't "SSBO variables cannot have initializers" be more clear? Otherwise, the message sounds like a possible internal compiler error. Reviewed-by: Jordan Justen <jordan.l.jus...@intel.com> > + } > + > /* From section 4.1.7 of the GLSL 4.40 spec: > * > * "Opaque variables [...] are initialized only through the > -- > 1.9.1 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev