On 03/18/2015 10:34 AM, Jose Fonseca wrote:
As VARYING_SLOT_MAX can be bigger than 32.
I'll probably stop building swrast with MSVC in the near future, but this
seems a real bug regardless.
---
src/mesa/swrast/s_span.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index 5d618f0..e304b6b 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -788,7 +788,7 @@ clip_span( struct gl_context *ctx, SWspan *span )
memmove(ARRAY, ARRAY + (SHIFT), (LEN) * sizeof(ARRAY[0]))
for (i = 0; i < VARYING_SLOT_MAX; i++) {
- if (span->arrayAttribs & (1 << i)) {
+ if (span->arrayAttribs & BITFIELD64_BIT(i)) {
/* shift array elements left by 'leftClip' */
SHIFT_ARRAY(span->array->attribs[i], leftClip, n - leftClip);
}
All six look good to me.
Reviewed-by: Brian Paul <bri...@vmware.com>
This patch (6/6) is a subset of one I still have sitting around related
to http://bugs.freedesktop.org/show_bug.cgi?id=87136
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