From: Dave Airlie <airl...@gmail.com> Signed-off-by: Dave Airlie <airl...@redhat.com> Reviewed-by: Matt Turner <matts...@gmail.com> --- src/glsl/builtin_types.cpp | 30 ++++++++++++++++++++++++++++++ 1 file changed, 30 insertions(+)
diff --git a/src/glsl/builtin_types.cpp b/src/glsl/builtin_types.cpp index 10fac0f..fef86df 100644 --- a/src/glsl/builtin_types.cpp +++ b/src/glsl/builtin_types.cpp @@ -159,6 +159,20 @@ const static struct builtin_type_versions { T(mat4x2, 120, 300) T(mat4x3, 120, 300) + T(double, 400, 999) + T(dvec2, 400, 999) + T(dvec3, 400, 999) + T(dvec4, 400, 999) + T(dmat2, 400, 999) + T(dmat3, 400, 999) + T(dmat4, 400, 999) + T(dmat2x3, 400, 999) + T(dmat2x4, 400, 999) + T(dmat3x2, 400, 999) + T(dmat3x4, 400, 999) + T(dmat4x2, 400, 999) + T(dmat4x3, 400, 999) + T(sampler1D, 110, 999) T(sampler2D, 110, 100) T(sampler3D, 110, 300) @@ -361,5 +375,21 @@ _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state) if (state->ARB_shader_atomic_counters_enable) { add_type(symbols, glsl_type::atomic_uint_type); } + + if (state->ARB_gpu_shader_fp64_enable) { + add_type(symbols, glsl_type::double_type); + add_type(symbols, glsl_type::dvec2_type); + add_type(symbols, glsl_type::dvec3_type); + add_type(symbols, glsl_type::dvec4_type); + add_type(symbols, glsl_type::dmat2_type); + add_type(symbols, glsl_type::dmat3_type); + add_type(symbols, glsl_type::dmat4_type); + add_type(symbols, glsl_type::dmat2x3_type); + add_type(symbols, glsl_type::dmat2x4_type); + add_type(symbols, glsl_type::dmat3x2_type); + add_type(symbols, glsl_type::dmat3x4_type); + add_type(symbols, glsl_type::dmat4x2_type); + add_type(symbols, glsl_type::dmat4x3_type); + } } /** @} */ -- 2.0.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev