On Wed, Feb 4, 2015 at 12:22 PM, Kenneth Graunke <kenn...@whitecape.org> wrote: > On Friday, January 30, 2015 03:54:28 PM Matt Turner wrote: >> --- >> src/mesa/drivers/dri/i965/brw_shader.cpp | 5 +---- >> 1 file changed, 1 insertion(+), 4 deletions(-) >> >> diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp >> b/src/mesa/drivers/dri/i965/brw_shader.cpp >> index 678390e..c393bfc 100644 >> --- a/src/mesa/drivers/dri/i965/brw_shader.cpp >> +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp >> @@ -602,11 +602,8 @@ brw_saturate_immediate(enum brw_reg_type type, struct >> brw_reg *reg) >> sat_imm.f = CLAMP(imm.f, 0.0f, 1.0f); >> break; >> case BRW_REGISTER_TYPE_UB: >> - sat_imm.ud = CLAMP(imm.ud, 0, UCHAR_MAX); >> - break; >> case BRW_REGISTER_TYPE_B: >> - sat_imm.d = CLAMP(imm.d, CHAR_MIN, CHAR_MAX); >> - break; >> + unreachable("no UB/B immediates"); >> case BRW_REGISTER_TYPE_V: >> case BRW_REGISTER_TYPE_UV: >> case BRW_REGISTER_TYPE_VF: >> > > Please justify this change in your commit message - it's not immediately > obvious. Does the GPU not allow saturate on B/UB values?
I already pushed it yesterday, but the reason is that byte immediates *don't exist* :) _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev