On Fri, Jan 30, 2015 at 5:28 PM, Matt Turner <matts...@gmail.com> wrote:
> On Fri, Jan 30, 2015 at 4:02 PM, Jason Ekstrand <ja...@jlekstrand.net> > wrote: > > On Fri, Jan 30, 2015 at 3:54 PM, Matt Turner <matts...@gmail.com> wrote: > >> --- > >> src/mesa/drivers/dri/i965/brw_shader.cpp | 37 > >> ++++++++++++++++++++++++++++++++ > >> src/mesa/drivers/dri/i965/brw_shader.h | 1 + > >> 2 files changed, 38 insertions(+) > >> > >> diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp > >> b/src/mesa/drivers/dri/i965/brw_shader.cpp > >> index c393bfc..ff2edf3 100644 > >> --- a/src/mesa/drivers/dri/i965/brw_shader.cpp > >> +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp > >> @@ -620,6 +620,43 @@ brw_saturate_immediate(enum brw_reg_type type, > struct > >> brw_reg *reg) > >> return false; > >> } > >> > >> +bool > >> +brw_negate_immediate(enum brw_reg_type type, struct brw_reg *reg) > >> +{ > >> + switch (type) { > >> + case BRW_REGISTER_TYPE_UD: > >> + case BRW_REGISTER_TYPE_D: > >> + reg->dw1.d = -reg->dw1.d; > >> + return true; > >> + case BRW_REGISTER_TYPE_UW: > >> + reg->dw1.d = -(uint16_t)reg->dw1.ud; > > > > > > Do we really want to negate UW and UD sources? If so, shouldn't we > change > > the register type to signed or something? Maybe there's something I > don't > > know about the arch, but this seems fishy. > > I think it's okay. The source language lets you do it and the hardware > lets you do it. I don't think D vs UD (or W vs UW) changes the > operation the negation modifier performs (maybe except for the case of > using it in conjunction with conditional mod). > > In any case, it doesn't catch anything in shader-db, so I don't mind > just returning false for UD and UW. > > > Same comment applies on the next patch with abs(). > > Surely an abs source modifier on an unsigned source is a no-op. Again, > no changes in shader-db because of allowing it though, so I don't mind > just returning false. > Right... > > > Other than that, everything in this series looks fine. > > Thanks. I'll slap your R-b on it. > Go ahead.
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