On 01/09/2015 05:21 PM, michael.w.ma...@intel.com wrote: > From: Mike Mason <michael.w.ma...@intel.com> > > Changes the initial internal format of a render buffer > to GL_RGBA4. This fixes a failure in the following > DrawElements test: > > dEQP-GLES3.functional.state_query.rbo.renderbuffer_internal_format > --- > src/mesa/main/renderbuffer.c | 6 +++++- > 1 file changed, 5 insertions(+), 1 deletion(-) > > diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c > index 0bc7f2b..b339491 100644 > --- a/src/mesa/main/renderbuffer.c > +++ b/src/mesa/main/renderbuffer.c > @@ -53,7 +53,11 @@ _mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint > name) > rb->Width = 0; > rb->Height = 0; > rb->Depth = 0; > - rb->InternalFormat = GL_RGBA; > + /* Default internal format should be GL_RGBA4, per page 258, > + * table 6.15 of the GLES 3.0.4 spec. Same default is expected > + * in all OpenGL specs that support BindRenderbuffer(). > + */ > + rb->InternalFormat = GL_RGBA4; > rb->Format = MESA_FORMAT_NONE; > } > > The patch needs to choose the initial internalformat based on the context API. Table 6.26 in the GL 3.3 Core spec says the initial renderbuffer internalformat is GL_RGBA. Table 6.15 of the GLES 3.0 spec says GL_RGBA4.
I think this is the correct logic: if (_mesa_is_desktop_gl(ctx)) { rb->InternalFormat = GL_RGBA; } else { rb->InternalFormat = GL_RGBA4; } Please add both spec references in your patch. ~ ~ ~ ~
signature.asc
Description: OpenPGP digital signature
_______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev