How about the attached patch? Marek
On Wed, Jan 7, 2015 at 1:23 AM, Tom Stellard <t...@stellard.net> wrote: > On Wed, Jan 07, 2015 at 01:13:37AM +0100, Marek Olšák wrote: >> Neither. It's because we use DX10_CLAMP, which converts NaNs to 0. >> > > Ok, could we add a dx10_clamp bit to si_shader and make this attribute > conditional on that bit. I'm concerned someone may remove DX10_CLAMP > and forget to also remove this attribute. > > -Tom > >> Marek >> >> On Wed, Jan 7, 2015 at 12:51 AM, Tom Stellard <t...@stellard.net> wrote: >> > On Mon, Jan 05, 2015 at 12:18:43AM +0100, Marek Olšák wrote: >> >> From: Marek Olšák <marek.ol...@amd.com> >> >> >> >> --- >> >> src/gallium/drivers/radeon/radeon_llvm_emit.c | 1 + >> >> 1 file changed, 1 insertion(+) >> >> >> >> diff --git a/src/gallium/drivers/radeon/radeon_llvm_emit.c >> >> b/src/gallium/drivers/radeon/radeon_llvm_emit.c >> >> index dc871d7..e3be72c 100644 >> >> --- a/src/gallium/drivers/radeon/radeon_llvm_emit.c >> >> +++ b/src/gallium/drivers/radeon/radeon_llvm_emit.c >> >> @@ -83,6 +83,7 @@ void radeon_llvm_shader_type(LLVMValueRef F, unsigned >> >> type) >> >> >> >> if (type != TGSI_PROCESSOR_COMPUTE) { >> >> LLVMAddTargetDependentFunctionAttr(F, "unsafe-fp-math", >> >> "true"); >> >> + LLVMAddTargetDependentFunctionAttr(F, >> >> "enable-no-nans-fp-math", "true"); >> > >> > Is this required by the OpenGL spec or is it just to fix broken/old >> > games? >> > >> > -Tom >> > >> >> } >> >> } >> >> >> >> -- >> >> 2.1.0 >> >> >> >> _______________________________________________ >> >> mesa-dev mailing list >> >> mesa-dev@lists.freedesktop.org >> >> http://lists.freedesktop.org/mailman/listinfo/mesa-dev
From d960b773f3bc99928b4aab5c4344aea671595849 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20Ol=C5=A1=C3=A1k?= <marek.ol...@amd.com> Date: Sun, 4 Jan 2015 17:08:57 +0100 Subject: [PATCH] radeonsi: enable LLVM optimizations that assume no NaNs for non-compute shaders v2: complete rewrite --- src/gallium/drivers/radeonsi/si_shader.c | 7 +++++++ src/gallium/drivers/radeonsi/si_shader.h | 1 + src/gallium/drivers/radeonsi/si_state_shaders.c | 8 ++++---- 3 files changed, 12 insertions(+), 4 deletions(-) diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index 5d61a54..cf28860 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -2369,6 +2369,10 @@ static void create_function(struct si_shader_context *si_shader_ctx) radeon_llvm_create_func(&si_shader_ctx->radeon_bld, params, num_params); radeon_llvm_shader_type(si_shader_ctx->radeon_bld.main_fn, si_shader_ctx->type); + if (shader->dx10_clamp_mode) + LLVMAddTargetDependentFunctionAttr(si_shader_ctx->radeon_bld.main_fn, + "enable-no-nans-fp-math", "true"); + for (i = 0; i <= last_sgpr; ++i) { LLVMValueRef P = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, i); @@ -2723,6 +2727,9 @@ int si_shader_create(struct si_screen *sscreen, struct si_shader *shader) radeon_llvm_context_init(&si_shader_ctx.radeon_bld); bld_base = &si_shader_ctx.radeon_bld.soa.bld_base; + if (sel->type != PIPE_SHADER_COMPUTE) + shader->dx10_clamp_mode = true; + if (sel->info.uses_kill) shader->db_shader_control |= S_02880C_KILL_ENABLE(1); diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h index 21692f0..08e344a 100644 --- a/src/gallium/drivers/radeonsi/si_shader.h +++ b/src/gallium/drivers/radeonsi/si_shader.h @@ -160,6 +160,7 @@ struct si_shader { bool uses_instanceid; unsigned nr_pos_exports; bool is_gs_copy_shader; + bool dx10_clamp_mode; /* convert NaNs to 0 */ }; static inline struct tgsi_shader_info *si_get_vs_info(struct si_context *sctx) diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index e51d50e..817a990 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -65,7 +65,7 @@ static void si_shader_es(struct si_shader *shader) S_00B328_VGPRS((shader->num_vgprs - 1) / 4) | S_00B328_SGPRS((num_sgprs - 1) / 8) | S_00B328_VGPR_COMP_CNT(vgpr_comp_cnt) | - S_00B328_DX10_CLAMP(1)); + S_00B328_DX10_CLAMP(shader->dx10_clamp_mode)); si_pm4_set_reg(pm4, R_00B32C_SPI_SHADER_PGM_RSRC2_ES, S_00B32C_USER_SGPR(num_user_sgprs)); } @@ -134,7 +134,7 @@ static void si_shader_gs(struct si_shader *shader) si_pm4_set_reg(pm4, R_00B228_SPI_SHADER_PGM_RSRC1_GS, S_00B228_VGPRS((shader->num_vgprs - 1) / 4) | S_00B228_SGPRS((num_sgprs - 1) / 8) | - S_00B228_DX10_CLAMP(1)); + S_00B228_DX10_CLAMP(shader->dx10_clamp_mode)); si_pm4_set_reg(pm4, R_00B22C_SPI_SHADER_PGM_RSRC2_GS, S_00B22C_USER_SGPR(num_user_sgprs)); } @@ -209,7 +209,7 @@ static void si_shader_vs(struct si_shader *shader) S_00B128_VGPRS((shader->num_vgprs - 1) / 4) | S_00B128_SGPRS((num_sgprs - 1) / 8) | S_00B128_VGPR_COMP_CNT(vgpr_comp_cnt) | - S_00B128_DX10_CLAMP(1)); + S_00B128_DX10_CLAMP(shader->dx10_clamp_mode)); si_pm4_set_reg(pm4, R_00B12C_SPI_SHADER_PGM_RSRC2_VS, S_00B12C_USER_SGPR(num_user_sgprs) | S_00B12C_SO_BASE0_EN(!!shader->selector->so.stride[0]) | @@ -304,7 +304,7 @@ static void si_shader_ps(struct si_shader *shader) si_pm4_set_reg(pm4, R_00B028_SPI_SHADER_PGM_RSRC1_PS, S_00B028_VGPRS((shader->num_vgprs - 1) / 4) | S_00B028_SGPRS((num_sgprs - 1) / 8) | - S_00B028_DX10_CLAMP(1)); + S_00B028_DX10_CLAMP(shader->dx10_clamp_mode)); si_pm4_set_reg(pm4, R_00B02C_SPI_SHADER_PGM_RSRC2_PS, S_00B02C_EXTRA_LDS_SIZE(shader->lds_size) | S_00B02C_USER_SGPR(num_user_sgprs)); -- 2.1.0
_______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev