How about the attached patch?

Marek

On Wed, Jan 7, 2015 at 1:23 AM, Tom Stellard <t...@stellard.net> wrote:
> On Wed, Jan 07, 2015 at 01:13:37AM +0100, Marek Olšák wrote:
>> Neither. It's because we use DX10_CLAMP, which converts NaNs to 0.
>>
>
> Ok, could we add a dx10_clamp bit to si_shader and make this attribute
> conditional on that bit.  I'm concerned someone may remove DX10_CLAMP
> and forget to also remove this attribute.
>
> -Tom
>
>> Marek
>>
>> On Wed, Jan 7, 2015 at 12:51 AM, Tom Stellard <t...@stellard.net> wrote:
>> > On Mon, Jan 05, 2015 at 12:18:43AM +0100, Marek Olšák wrote:
>> >> From: Marek Olšák <marek.ol...@amd.com>
>> >>
>> >> ---
>> >>  src/gallium/drivers/radeon/radeon_llvm_emit.c | 1 +
>> >>  1 file changed, 1 insertion(+)
>> >>
>> >> diff --git a/src/gallium/drivers/radeon/radeon_llvm_emit.c 
>> >> b/src/gallium/drivers/radeon/radeon_llvm_emit.c
>> >> index dc871d7..e3be72c 100644
>> >> --- a/src/gallium/drivers/radeon/radeon_llvm_emit.c
>> >> +++ b/src/gallium/drivers/radeon/radeon_llvm_emit.c
>> >> @@ -83,6 +83,7 @@ void radeon_llvm_shader_type(LLVMValueRef F, unsigned 
>> >> type)
>> >>
>> >>       if (type != TGSI_PROCESSOR_COMPUTE) {
>> >>               LLVMAddTargetDependentFunctionAttr(F, "unsafe-fp-math", 
>> >> "true");
>> >> +             LLVMAddTargetDependentFunctionAttr(F, 
>> >> "enable-no-nans-fp-math", "true");
>> >
>> > Is this required by the OpenGL spec or is it just to fix broken/old
>> > games?
>> >
>> > -Tom
>> >
>> >>       }
>> >>  }
>> >>
>> >> --
>> >> 2.1.0
>> >>
>> >> _______________________________________________
>> >> mesa-dev mailing list
>> >> mesa-dev@lists.freedesktop.org
>> >> http://lists.freedesktop.org/mailman/listinfo/mesa-dev
From d960b773f3bc99928b4aab5c4344aea671595849 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Marek=20Ol=C5=A1=C3=A1k?= <marek.ol...@amd.com>
Date: Sun, 4 Jan 2015 17:08:57 +0100
Subject: [PATCH] radeonsi: enable LLVM optimizations that assume no NaNs for
 non-compute shaders

v2: complete rewrite
---
 src/gallium/drivers/radeonsi/si_shader.c        | 7 +++++++
 src/gallium/drivers/radeonsi/si_shader.h        | 1 +
 src/gallium/drivers/radeonsi/si_state_shaders.c | 8 ++++----
 3 files changed, 12 insertions(+), 4 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index 5d61a54..cf28860 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -2369,6 +2369,10 @@ static void create_function(struct si_shader_context *si_shader_ctx)
 	radeon_llvm_create_func(&si_shader_ctx->radeon_bld, params, num_params);
 	radeon_llvm_shader_type(si_shader_ctx->radeon_bld.main_fn, si_shader_ctx->type);
 
+	if (shader->dx10_clamp_mode)
+		LLVMAddTargetDependentFunctionAttr(si_shader_ctx->radeon_bld.main_fn,
+						   "enable-no-nans-fp-math", "true");
+
 	for (i = 0; i <= last_sgpr; ++i) {
 		LLVMValueRef P = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, i);
 
@@ -2723,6 +2727,9 @@ int si_shader_create(struct si_screen *sscreen, struct si_shader *shader)
 	radeon_llvm_context_init(&si_shader_ctx.radeon_bld);
 	bld_base = &si_shader_ctx.radeon_bld.soa.bld_base;
 
+	if (sel->type != PIPE_SHADER_COMPUTE)
+		shader->dx10_clamp_mode = true;
+
 	if (sel->info.uses_kill)
 		shader->db_shader_control |= S_02880C_KILL_ENABLE(1);
 
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
index 21692f0..08e344a 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -160,6 +160,7 @@ struct si_shader {
 	bool			uses_instanceid;
 	unsigned		nr_pos_exports;
 	bool			is_gs_copy_shader;
+	bool			dx10_clamp_mode; /* convert NaNs to 0 */
 };
 
 static inline struct tgsi_shader_info *si_get_vs_info(struct si_context *sctx)
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index e51d50e..817a990 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -65,7 +65,7 @@ static void si_shader_es(struct si_shader *shader)
 		       S_00B328_VGPRS((shader->num_vgprs - 1) / 4) |
 		       S_00B328_SGPRS((num_sgprs - 1) / 8) |
 		       S_00B328_VGPR_COMP_CNT(vgpr_comp_cnt) |
-		       S_00B328_DX10_CLAMP(1));
+		       S_00B328_DX10_CLAMP(shader->dx10_clamp_mode));
 	si_pm4_set_reg(pm4, R_00B32C_SPI_SHADER_PGM_RSRC2_ES,
 		       S_00B32C_USER_SGPR(num_user_sgprs));
 }
@@ -134,7 +134,7 @@ static void si_shader_gs(struct si_shader *shader)
 	si_pm4_set_reg(pm4, R_00B228_SPI_SHADER_PGM_RSRC1_GS,
 		       S_00B228_VGPRS((shader->num_vgprs - 1) / 4) |
 		       S_00B228_SGPRS((num_sgprs - 1) / 8) |
-		       S_00B228_DX10_CLAMP(1));
+		       S_00B228_DX10_CLAMP(shader->dx10_clamp_mode));
 	si_pm4_set_reg(pm4, R_00B22C_SPI_SHADER_PGM_RSRC2_GS,
 		       S_00B22C_USER_SGPR(num_user_sgprs));
 }
@@ -209,7 +209,7 @@ static void si_shader_vs(struct si_shader *shader)
 		       S_00B128_VGPRS((shader->num_vgprs - 1) / 4) |
 		       S_00B128_SGPRS((num_sgprs - 1) / 8) |
 		       S_00B128_VGPR_COMP_CNT(vgpr_comp_cnt) |
-		       S_00B128_DX10_CLAMP(1));
+		       S_00B128_DX10_CLAMP(shader->dx10_clamp_mode));
 	si_pm4_set_reg(pm4, R_00B12C_SPI_SHADER_PGM_RSRC2_VS,
 		       S_00B12C_USER_SGPR(num_user_sgprs) |
 		       S_00B12C_SO_BASE0_EN(!!shader->selector->so.stride[0]) |
@@ -304,7 +304,7 @@ static void si_shader_ps(struct si_shader *shader)
 	si_pm4_set_reg(pm4, R_00B028_SPI_SHADER_PGM_RSRC1_PS,
 		       S_00B028_VGPRS((shader->num_vgprs - 1) / 4) |
 		       S_00B028_SGPRS((num_sgprs - 1) / 8) |
-		       S_00B028_DX10_CLAMP(1));
+		       S_00B028_DX10_CLAMP(shader->dx10_clamp_mode));
 	si_pm4_set_reg(pm4, R_00B02C_SPI_SHADER_PGM_RSRC2_PS,
 		       S_00B02C_EXTRA_LDS_SIZE(shader->lds_size) |
 		       S_00B02C_USER_SGPR(num_user_sgprs));
-- 
2.1.0

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