When trying to address Anuj Phogat's comment on Patch 40/41 of my direct state access textures patch series, I realized that the concept of cube completeness only checks the base level of a cube map for consistency among formats and sizes. This series checks an arbitrary level of a cube map for consistency.
This series replaces Patches 40 and 41 of the previous series. Laura Ekstrand (3): main: Added _mesa_cube_level_complete to check for the completeness of an arbitrary cube map level. main: Checking for cube completeness in GetTextureImage. main: Checking for cube completeness in TextureSubImage. src/mesa/main/texgetimage.c | 41 +++++++++++++++++++++++++++++------------ src/mesa/main/teximage.c | 42 +++++++++++++++++++++++++++++------------- src/mesa/main/texobj.c | 23 ++++++++++++++--------- src/mesa/main/texobj.h | 4 ++++ 4 files changed, 76 insertions(+), 34 deletions(-) -- 2.1.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev