On 19 November 2014 17:01, Benjamin Bellec <b.bel...@gmail.com> wrote: > Hello, > Did you tried with R600_DEBUG=nosb ?
It won't fix any of the GS tests since they don't use sb at all, I don't think it fixed the multisample tests either, and I tried a piglit run with nosb and I feel over somewhere else. Dave. > Regards. > > Le 19 nov. 2014 07:18, "Dave Airlie" <airl...@gmail.com> a écrit : >> >> Hey, >> >> I got piglit to run on my laptop rv635, >> >> two things seem to hang it >> >> geometry shader texel fetches (wierd incorrect values for 2D, hangs for >> 2DMS) >> and >> the clip scissor msaa blits. >> >> The main wierdness is that texelFetch gs sampler2D is busted, >> >> you get wierd black lines in the middle of the result, like cache >> lines, I wonder if we have some other badly setup geom shader stuff >> and it just happens to hang these. >> >> Dave. >> _______________________________________________ >> mesa-dev mailing list >> mesa-dev@lists.freedesktop.org >> http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev