https://bugs.freedesktop.org/show_bug.cgi?id=81174
--- Comment #5 from Florian Link <florianl...@gmail.com> --- I had a look at the code and it looks like the problem is that the data is collected in a VBO in file: vbo_save_api.c and if the VBO_SAVE_BUFFER_SIZE is exhausted, the buffer is drawn as a line loop, even if the line loop is not yet finished. I guess the correct fix would be to only draw a GL_LINE_STRIP for all overflow related draws, but I guess the problem is where the first vertex for line closing should be cached, since it will be gone with the first overflow. I don't understand the code well enough to be able to fix this. -- You are receiving this mail because: You are the assignee for the bug.
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