On 27/06/14 23:19, Jason Ekstrand wrote: > As far as I can tell, the Intel mesa driver is the only driver in the world > still supporting this legacy extension. If someone wants to do bump > mapping, they can use shaders. > --- > include/GL/gl_mangle.h | 4 - > include/GL/glext.h | 22 --- > src/glsl/builtin_variables.cpp | 12 -- > src/mapi/glapi/gen/gl_API.xml | 50 ------ > src/mapi/glapi/tests/check_table.cpp | 4 -
Hi Jason, May be dreaming but I thought that dropping functions from glapi was a very bad idea. I believe Ian has all the gory details. -Emil _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev