On 06/06/2014 09:13 PM, Matt Turner wrote: > On Fri, Jun 6, 2014 at 4:57 PM, Anuj Phogat <anuj.pho...@gmail.com> wrote: >> Fixes gles3 Khronos CTS test: texture_storage_texture_targets >> >> Cc: <mesa-sta...@lists.freedesktop.org> >> Signed-off-by: Anuj Phogat <anuj.pho...@gmail.com> >> --- >> src/mesa/main/texstorage.c | 7 +++++++ >> 1 file changed, 7 insertions(+) >> >> diff --git a/src/mesa/main/texstorage.c b/src/mesa/main/texstorage.c >> index 86c8f3c..44b5374 100644 >> --- a/src/mesa/main/texstorage.c >> +++ b/src/mesa/main/texstorage.c >> @@ -53,6 +53,13 @@ >> static GLboolean >> legal_texobj_target(struct gl_context *ctx, GLuint dims, GLenum target) >> { >> + if (_mesa_is_gles3(ctx) >> + && target != GL_TEXTURE_2D >> + && target != GL_TEXTURE_CUBE_MAP >> + && target != GL_TEXTURE_3D >> + && target != GL_TEXTURE_2D_ARRAY) > > Let's put && on the end of the previous line.
I usually like it better this way in Mesa. The problem is the 3-space indent puts the body of the if-statement at nearly the same indentation as the line-wrapped if-condition. That makes it really annoying to tell which witch is which. It's one of the few things I like better about the kernel indentation of hard tab per level. > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev