On 04/09/2014 02:56 AM, Tapani Pälli wrote: > Support inactive uniforms that have explicit location set in > glUniform* functions. > > Signed-off-by: Tapani Pälli <tapani.pa...@intel.com> > --- > src/mesa/main/uniform_query.cpp | 15 +++++++++++++++ > 1 file changed, 15 insertions(+) > > diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp > index 5f1af08..e33800a 100644 > --- a/src/mesa/main/uniform_query.cpp > +++ b/src/mesa/main/uniform_query.cpp > @@ -253,6 +253,21 @@ validate_uniform_parameters(struct gl_context *ctx, > return false; > } > > + /* If the driver storage pointer in remap table is -1, we ignore silently. > + * > + * GL_ARB_explicit_uniform_location spec says: > + * "What happens if Uniform* is called with an explicitly defined > + * uniform location, but that uniform is deemed inactive by the > + * linker? > + * > + * RESOLVED: The call is ignored for inactive uniform variables and > + * no error is generated." > + * > + */ > + if (ctx->Extensions.ARB_explicit_uniform_location && > + shProg->UniformRemapTable[location] == (gl_uniform_storage *) -1) > + return false; > +
Do we actually need to check ctx->Extensions.ARB_explicit_uniform_location? It seems like UniformRemapTable will only have -1 in it for that case, right? > _mesa_uniform_split_location_offset(shProg, location, loc, array_index); > > if (shProg->UniformStorage[*loc].array_elements == 0 && count > 1) { > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev