Add support for GLES2 extentions for floating point and half floating point textures (GL_OES_texture_float, GL_OES_texture_half_float, GL_OES_texture_float_linear and GL_OES_texture_half_float_linear).
--- src/mesa/main/extensions.c | 12 +++++++++ src/mesa/main/glformats.c | 27 ++++++++++++++++++++ src/mesa/main/pack.c | 17 +++++++++++++ src/mesa/main/teximage.c | 61 ++++++++++++++++++++++++++++++++++++++++++++++ 4 files changed, 117 insertions(+) diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index c2ff7e3..58a5a51 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -360,6 +360,18 @@ static const struct extension extension_table[] = { { "GL_SGIS_texture_lod", o(dummy_true), GLL, 1997 }, { "GL_SUN_multi_draw_arrays", o(dummy_true), GLL, 1999 }, + /* + TODO: + - rather than have an all or nothing approach for floating point textures, + allow for driver to specify what parts of floating point texture funtionality + is supported: float/half-float and filtering for each. + */ + { "GL_OES_texture_float", o(ARB_texture_float), ES2|ES3, 2005 }, + { "GL_OES_texture_half_float", o(ARB_texture_float), ES2|ES3, 2005 }, + { "GL_OES_texture_float_linear", o(ARB_texture_float), ES2|ES3, 2005 }, + { "GL_OES_texture_half_float_linear", o(ARB_texture_float), ES2|ES3, 2005 }, + + { 0, 0, 0, 0 }, }; diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c index 9bb341c..be728f4 100644 --- a/src/mesa/main/glformats.c +++ b/src/mesa/main/glformats.c @@ -93,6 +93,7 @@ _mesa_sizeof_type(GLenum type) case GL_DOUBLE: return sizeof(GLdouble); case GL_HALF_FLOAT_ARB: + case GL_HALF_FLOAT_OES: return sizeof(GLhalfARB); case GL_FIXED: return sizeof(GLfixed); @@ -125,6 +126,7 @@ _mesa_sizeof_packed_type(GLenum type) case GL_INT: return sizeof(GLint); case GL_HALF_FLOAT_ARB: + case GL_HALF_FLOAT_OES: return sizeof(GLhalfARB); case GL_FLOAT: return sizeof(GLfloat); @@ -243,6 +245,7 @@ _mesa_bytes_per_pixel(GLenum format, GLenum type) case GL_FLOAT: return comps * sizeof(GLfloat); case GL_HALF_FLOAT_ARB: + case GL_HALF_FLOAT_OES: return comps * sizeof(GLhalfARB); case GL_UNSIGNED_BYTE_3_3_2: case GL_UNSIGNED_BYTE_2_3_3_REV: @@ -1365,6 +1368,11 @@ _mesa_error_check_format_and_type(const struct gl_context *ctx, case GL_FLOAT: case GL_HALF_FLOAT: return GL_NO_ERROR; + case GL_HALF_FLOAT_OES: + return (format==GL_LUMINANCE || + format==GL_LUMINANCE_ALPHA || + format==GL_ALPHA) + ? GL_NO_ERROR: GL_INVALID_ENUM; default: return GL_INVALID_ENUM; } @@ -1401,6 +1409,9 @@ _mesa_error_check_format_and_type(const struct gl_context *ctx, case GL_UNSIGNED_SHORT_5_6_5_REV: case GL_HALF_FLOAT: return GL_NO_ERROR; + case GL_HALF_FLOAT_OES: + return (format==GL_RGB) + ? GL_NO_ERROR: GL_INVALID_ENUM; case GL_UNSIGNED_INT_2_10_10_10_REV: /* OK by GL_EXT_texture_type_2_10_10_10_REV */ return (ctx->API == API_OPENGLES2) @@ -1454,6 +1465,9 @@ _mesa_error_check_format_and_type(const struct gl_context *ctx, case GL_UNSIGNED_INT_2_10_10_10_REV: case GL_HALF_FLOAT: return GL_NO_ERROR; + case GL_HALF_FLOAT_OES: + return (format==GL_RGBA) + ? GL_NO_ERROR: GL_INVALID_ENUM; default: return GL_INVALID_ENUM; } @@ -1666,6 +1680,7 @@ _mesa_es_error_check_format_and_type(GLenum format, GLenum type, return type_valid ? GL_NO_ERROR : GL_INVALID_OPERATION; } + /** * Do error checking of format/type combinations for OpenGL ES 3 @@ -1676,6 +1691,18 @@ GLenum _mesa_es3_error_check_format_and_type(GLenum format, GLenum type, GLenum internalFormat) { + /* + special case checking for support the GLES2 extension + GL_OES_texture_float and GL_OES_texture_half_float + */ + if(format==internalFormat + && (type==GL_HALF_FLOAT_OES || type==GL_FLOAT) + && (format==GL_RGBA || format==GL_RGB || + format==GL_LUMINANCE || format==GL_ALPHA || + format==GL_LUMINANCE_ALPHA) ) { + return GL_NO_ERROR; + } + switch (format) { case GL_RGBA: switch (type) { diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c index 1df6568..4b298ea 100644 --- a/src/mesa/main/pack.c +++ b/src/mesa/main/pack.c @@ -2355,6 +2355,7 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4], } break; case GL_HALF_FLOAT_ARB: + case GL_HALF_FLOAT_OES: { GLhalfARB *dst = (GLhalfARB *) dstAddr; switch (dstFormat) { @@ -2785,6 +2786,7 @@ extract_uint_indexes(GLuint n, GLuint indexes[], srcType == GL_INT || srcType == GL_UNSIGNED_INT_24_8_EXT || srcType == GL_HALF_FLOAT_ARB || + srcType == GL_HALF_FLOAT_OES || srcType == GL_FLOAT || srcType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV); @@ -2924,6 +2926,7 @@ extract_uint_indexes(GLuint n, GLuint indexes[], } break; case GL_HALF_FLOAT_ARB: + case GL_HALF_FLOAT_OES: { GLuint i; const GLhalfARB *s = (const GLhalfARB *) src; @@ -3172,6 +3175,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], srcType == GL_UNSIGNED_INT || srcType == GL_INT || srcType == GL_HALF_FLOAT_ARB || + srcType == GL_HALF_FLOAT_OES || srcType == GL_FLOAT || srcType == GL_UNSIGNED_BYTE_3_3_2 || srcType == GL_UNSIGNED_BYTE_2_3_3_REV || @@ -3289,6 +3293,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], PROCESS(aSrc, ACOMP, 1.0F, 1.0F, GLfloat, (GLfloat)); break; case GL_HALF_FLOAT_ARB: + case GL_HALF_FLOAT_OES: PROCESS(rSrc, RCOMP, 0.0F, 0.0F, GLhalfARB, _mesa_half_to_float); PROCESS(gSrc, GCOMP, 0.0F, 0.0F, GLhalfARB, _mesa_half_to_float); PROCESS(bSrc, BCOMP, 0.0F, 0.0F, GLhalfARB, _mesa_half_to_float); @@ -3789,6 +3794,7 @@ extract_uint_rgba(GLuint n, GLuint rgba[][4], srcType == GL_UNSIGNED_INT || srcType == GL_INT || srcType == GL_HALF_FLOAT_ARB || + srcType == GL_HALF_FLOAT_OES || srcType == GL_FLOAT || srcType == GL_UNSIGNED_BYTE_3_3_2 || srcType == GL_UNSIGNED_BYTE_2_3_3_REV || @@ -3886,6 +3892,7 @@ extract_uint_rgba(GLuint n, GLuint rgba[][4], PROCESS(aSrc, ACOMP, 1, GLfloat, clamp_float_to_uint); break; case GL_HALF_FLOAT_ARB: + case GL_HALF_FLOAT_OES: PROCESS(rSrc, RCOMP, 0, GLhalfARB, clamp_half_to_uint); PROCESS(gSrc, GCOMP, 0, GLhalfARB, clamp_half_to_uint); PROCESS(bSrc, BCOMP, 0, GLhalfARB, clamp_half_to_uint); @@ -4290,6 +4297,7 @@ _mesa_unpack_color_span_ubyte(struct gl_context *ctx, srcType == GL_UNSIGNED_INT || srcType == GL_INT || srcType == GL_HALF_FLOAT_ARB || + srcType == GL_HALF_FLOAT_OES || srcType == GL_FLOAT || srcType == GL_UNSIGNED_BYTE_3_3_2 || srcType == GL_UNSIGNED_BYTE_2_3_3_REV || @@ -4543,6 +4551,7 @@ _mesa_unpack_color_span_float( struct gl_context *ctx, srcType == GL_UNSIGNED_INT || srcType == GL_INT || srcType == GL_HALF_FLOAT_ARB || + srcType == GL_HALF_FLOAT_OES || srcType == GL_FLOAT || srcType == GL_UNSIGNED_BYTE_3_3_2 || srcType == GL_UNSIGNED_BYTE_2_3_3_REV || @@ -4747,6 +4756,7 @@ _mesa_unpack_color_span_uint(struct gl_context *ctx, srcType == GL_UNSIGNED_INT || srcType == GL_INT || srcType == GL_HALF_FLOAT_ARB || + srcType == GL_HALF_FLOAT_OES || srcType == GL_FLOAT || srcType == GL_UNSIGNED_BYTE_3_3_2 || srcType == GL_UNSIGNED_BYTE_2_3_3_REV || @@ -4870,6 +4880,7 @@ _mesa_unpack_dudv_span_byte( struct gl_context *ctx, srcType == GL_UNSIGNED_INT || srcType == GL_INT || srcType == GL_HALF_FLOAT_ARB || + srcType == GL_HALF_FLOAT_OES || srcType == GL_FLOAT); /* general solution */ @@ -4940,6 +4951,7 @@ _mesa_unpack_index_span( struct gl_context *ctx, GLuint n, srcType == GL_UNSIGNED_INT || srcType == GL_INT || srcType == GL_HALF_FLOAT_ARB || + srcType == GL_HALF_FLOAT_OES || srcType == GL_FLOAT); ASSERT(dstType == GL_UNSIGNED_BYTE || @@ -5111,6 +5123,7 @@ _mesa_pack_index_span( struct gl_context *ctx, GLuint n, } break; case GL_HALF_FLOAT_ARB: + case GL_HALF_FLOAT_OES: { GLhalfARB *dst = (GLhalfARB *) dest; GLuint i; @@ -5160,6 +5173,7 @@ _mesa_unpack_stencil_span( struct gl_context *ctx, GLuint n, srcType == GL_INT || srcType == GL_UNSIGNED_INT_24_8_EXT || srcType == GL_HALF_FLOAT_ARB || + srcType == GL_HALF_FLOAT_OES || srcType == GL_FLOAT || srcType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV); @@ -5350,6 +5364,7 @@ _mesa_pack_stencil_span( struct gl_context *ctx, GLuint n, } break; case GL_HALF_FLOAT_ARB: + case GL_HALF_FLOAT_OES: { GLhalfARB *dst = (GLhalfARB *) dest; GLuint i; @@ -5567,6 +5582,7 @@ _mesa_unpack_depth_span( struct gl_context *ctx, GLuint n, needClamp = GL_TRUE; break; case GL_HALF_FLOAT_ARB: + case GL_HALF_FLOAT_OES: { GLuint i; const GLhalfARB *src = (const GLhalfARB *) source; @@ -5756,6 +5772,7 @@ _mesa_pack_depth_span( struct gl_context *ctx, GLuint n, GLvoid *dest, } break; case GL_HALF_FLOAT_ARB: + case GL_HALF_FLOAT_OES: { GLhalfARB *dst = (GLhalfARB *) dest; GLuint i; diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index c7f301c..79098ee 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -61,6 +61,58 @@ #define NEW_COPY_TEX_STATE (_NEW_BUFFERS | _NEW_PIXEL) +/** + * Modify a texture format from as expected by GL_OES_texture_float + * and/or GL_OES_texture_half_float to as expected by GLES3 or GL3 + */ +static +void +adjust_for_oes_float_texture(GLenum *internalFormat, + GLenum *format, GLenum *type) +{ + if(*format==*internalFormat) + switch(*type) { + case GL_FLOAT: + switch(*format) { + case GL_RGBA: + *internalFormat = GL_RGBA32F; + break; + case GL_RGB: + *internalFormat = GL_RGB32F; + break; + case GL_ALPHA: + *internalFormat = GL_ALPHA32F_ARB; + break; + case GL_LUMINANCE: + *internalFormat = GL_LUMINANCE32F_ARB; + break; + case GL_LUMINANCE_ALPHA: + *internalFormat = GL_LUMINANCE_ALPHA32F_ARB; + break; + } + break; + + case GL_HALF_FLOAT_OES: + switch(*format) { + case GL_RGBA: + *internalFormat = GL_RGBA16F; + break; + case GL_RGB: + *internalFormat = GL_RGB16F; + break; + case GL_ALPHA: + *internalFormat = GL_ALPHA16F_ARB; + break; + case GL_LUMINANCE: + *internalFormat = GL_LUMINANCE16F_ARB; + break; + case GL_LUMINANCE_ALPHA: + *internalFormat = GL_LUMINANCE_ALPHA16F_ARB; + break; + } + break; + } +} /** * Return the simple base format for a given internal texture format. @@ -2976,6 +3028,15 @@ _mesa_choose_texture_format(struct gl_context *ctx, { mesa_format f; + /* + Change internalFormat and type to support floating + point textures from GLES2 extensions + GL_OES_texture_half_float and GL_OES_texture_float + */ + if(_mesa_is_gles(ctx)) { + adjust_for_oes_float_texture(&internalFormat, &format, &type); + } + /* see if we've already chosen a format for the previous level */ if (level > 0) { struct gl_texture_image *prevImage = -- 1.8.1.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev