No way. This will break existing applications on Linux. On 03/08/2014 05:10 PM, Brian Paul wrote: > For example, we now we have separate dispatch functions for > glCompileShader(GLuint) and glCompileShaderARB(GLhandleARB). > > With this change and the previous ones we should be able to build/run > on MacOS again (where GLhandleARB is a void pointer, not a GLuint). > > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=66346 > --- > src/mapi/glapi/gen/gl_API.xml | 28 +++++++++++++++------------- > src/mesa/main/dlist.c | 2 +- > 2 files changed, 16 insertions(+), 14 deletions(-) > > diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml > index 7e1946e..76f56c4 100644 > --- a/src/mapi/glapi/gen/gl_API.xml > +++ b/src/mapi/glapi/gen/gl_API.xml > @@ -7829,14 +7829,14 @@ > <glx ignore="true"/> > </function> > > - <function name="ShaderSourceARB" alias="ShaderSource"> > + <function name="ShaderSourceARB" offset="assign"> > <param name="shader" type="GLhandleARB"/> > <param name="count" type="GLsizei"/> > <param name="string" type="const GLcharARB **"/> > <param name="length" type="const GLint *"/> > </function> > > - <function name="CompileShaderARB" alias="CompileShader"> > + <function name="CompileShaderARB" offset="assign"> > <param name="shader" type="GLhandleARB"/> > </function> > > @@ -7851,15 +7851,17 @@ > <glx ignore="true"/> > </function> > > - <function name="LinkProgramARB" alias="LinkProgram"> > + <function name="LinkProgramARB" offset="assign"> > <param name="program" type="GLhandleARB"/> > </function> > > - <function name="UseProgramObjectARB" alias="UseProgram"> > + <function name="UseProgramObjectARB" offset="assign"> > <param name="program" type="GLhandleARB"/> > + <glx ignore="true"/> > + <glx ignore="true"/> > </function> > > - <function name="ValidateProgramARB" alias="ValidateProgram"> > + <function name="ValidateProgramARB" offset="assign"> > <param name="program" type="GLhandleARB"/> > </function> > > @@ -8014,13 +8016,13 @@ > <glx ignore="true"/> > </function> > > - <function name="GetUniformLocationARB" alias="GetUniformLocation"> > + <function name="GetUniformLocationARB" offset="assign"> > <param name="program" type="GLhandleARB"/> > <param name="name" type="const GLcharARB *"/> > <return type="GLint"/> > </function> > > - <function name="GetActiveUniformARB" alias="GetActiveUniform"> > + <function name="GetActiveUniformARB" offset="assign"> > <param name="program" type="GLhandleARB"/> > <param name="index" type="GLuint"/> > <param name="bufSize" type="GLsizei"/> > @@ -8030,19 +8032,19 @@ > <param name="name" type="GLcharARB *"/> > </function> > > - <function name="GetUniformfvARB" alias="GetUniformfv"> > + <function name="GetUniformfvARB" offset="assign"> > <param name="program" type="GLhandleARB"/> > <param name="location" type="GLint"/> > <param name="params" type="GLfloat *"/> > </function> > > - <function name="GetUniformivARB" alias="GetUniformiv"> > + <function name="GetUniformivARB" offset="assign"> > <param name="program" type="GLhandleARB"/> > <param name="location" type="GLint"/> > <param name="params" type="GLint *"/> > </function> > > - <function name="GetShaderSourceARB" alias="GetShaderSource"> > + <function name="GetShaderSourceARB" offset="assign"> > <param name="shader" type="GLhandleARB"/> > <param name="bufSize" type="GLsizei"/> > <param name="length" type="GLsizei *"/> > @@ -8059,13 +8061,13 @@ > <enum name="OBJECT_ACTIVE_ATTRIBUTES_ARB" value="0x8B89"/> > <enum name="OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB" value="0x8B8A"/> > > - <function name="BindAttribLocationARB" alias="BindAttribLocation"> > + <function name="BindAttribLocationARB" offset="assign"> > <param name="program" type="GLhandleARB"/> > <param name="index" type="GLuint"/> > <param name="name" type="const GLcharARB *"/> > </function> > > - <function name="GetActiveAttribARB" alias="GetActiveAttrib"> > + <function name="GetActiveAttribARB" offset="assign"> > <param name="program" type="GLhandleARB"/> > <param name="index" type="GLuint"/> > <param name="bufSize" type="GLsizei"/> > @@ -8075,7 +8077,7 @@ > <param name="name" type="GLcharARB *"/> > </function> > > - <function name="GetAttribLocationARB" alias="GetAttribLocation"> > + <function name="GetAttribLocationARB" offset="assign"> > <param name="program" type="GLhandleARB"/> > <param name="name" type="const GLcharARB *"/> > <return type="GLint"/> > diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c > index 6035ec0..b29b440 100644 > --- a/src/mesa/main/dlist.c > +++ b/src/mesa/main/dlist.c > @@ -8728,7 +8728,7 @@ _mesa_initialize_save_table(const struct gl_context > *ctx) > SET_BlitFramebuffer(table, save_BlitFramebufferEXT); > > SET_UseProgram(table, save_UseProgram); > -// SET_UseProgramObjectARB(table, save_UseProgramObjectARB); > + SET_UseProgramObjectARB(table, save_UseProgramObjectARB); > SET_Uniform1f(table, save_Uniform1fARB); > SET_Uniform2f(table, save_Uniform2fARB); > SET_Uniform3f(table, save_Uniform3fARB); >
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