https://bugs.freedesktop.org/show_bug.cgi?id=75779
--- Comment #4 from turbolo...@gmail.com --- I think you can just go ahead and close this report, I mean if it simply is not there then no problem. A table of supported stuff per target instead of Mesa version would be very cool for those looking to get busy on windows. I was browsing through the code and saw shaders and what seemed like swrast compilers so I just assumed from the release notes that OpenGL 3.1 was ready to go for the software rasterizer. My mistake. Thanks. -- You are receiving this mail because: You are the assignee for the bug.
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