https://bugs.freedesktop.org/show_bug.cgi?id=75779

--- Comment #1 from Brian Paul <bri...@vmware.com> ---
The windows gdi target/driver only supports OpenGL 2.1.  Where do you see that
version 3.1 is supported on Windows in the docs?

In any case, glGenFrameBuffers() should work with an OpenGL 2.1 context.  In
what way is that failing?

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