https://bugs.freedesktop.org/show_bug.cgi?id=75779
--- Comment #3 from turbolo...@gmail.com --- In the release notes of the newer versions it states that version OpenGL 3.1 is supported but the version returned is 2.1 by glGetString. Then it goes on to say that the 3.1 is available by creating a context that supports 3.1. I mean it does not say anything specific about Windows or Linux etc, so I was thinking now I could start running all the shaders and things using the software rasterizer which would help to build some other API. But the glGenFrameBuffers is good, and the error seems to be related to something in my code, but the wglCreateContextAttribsARB is a headache from any perspective when trying to get at OpenGL 3.1. -- You are receiving this mail because: You are the assignee for the bug.
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