On Thu, Jan 9, 2014 at 6:19 PM, Paul Berry <stereotype...@gmail.com> wrote: > --- > src/glsl/main.cpp | 1 + > src/glsl/standalone_scaffolding.cpp | 1 + > src/mesa/main/context.c | 1 + > src/mesa/main/get.c | 1 + > src/mesa/main/get_hash_params.py | 3 +++ > src/mesa/main/mtypes.h | 1 + > 6 files changed, 8 insertions(+) > > diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp > index bb2054f..94bc1cc 100644 > --- a/src/glsl/main.cpp > +++ b/src/glsl/main.cpp > @@ -53,6 +53,7 @@ initialize_context(struct gl_context *ctx, gl_api api) > ctx->Const.MaxComputeWorkGroupSize[0] = 1024; > ctx->Const.MaxComputeWorkGroupSize[1] = 1024; > ctx->Const.MaxComputeWorkGroupSize[2] = 64; > + ctx->Const.MaxComputeWorkGroupInvocations = 1024; > ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; > ctx->Const.Program[MESA_SHADER_COMPUTE].MaxUniformComponents = 1024; > ctx->Const.Program[MESA_SHADER_COMPUTE].MaxInputComponents = 0; /* not > used */ > diff --git a/src/glsl/standalone_scaffolding.cpp > b/src/glsl/standalone_scaffolding.cpp > index e8eb529..0c83ea3 100644 > --- a/src/glsl/standalone_scaffolding.cpp > +++ b/src/glsl/standalone_scaffolding.cpp > @@ -143,6 +143,7 @@ void initialize_context_to_defaults(struct gl_context > *ctx, gl_api api) > ctx->Const.MaxComputeWorkGroupSize[0] = 1024; > ctx->Const.MaxComputeWorkGroupSize[1] = 1024; > ctx->Const.MaxComputeWorkGroupSize[2] = 64; > + ctx->Const.MaxComputeWorkGroupInvocations = 1024; > ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; > ctx->Const.Program[MESA_SHADER_COMPUTE].MaxUniformComponents = 1024; > ctx->Const.Program[MESA_SHADER_COMPUTE].MaxInputComponents = 0; /* not > used */ > diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c > index ebe27b4..942f247 100644 > --- a/src/mesa/main/context.c > +++ b/src/mesa/main/context.c > @@ -695,6 +695,7 @@ _mesa_init_constants(struct gl_context *ctx) > ctx->Const.MaxComputeWorkGroupSize[0] = 1024; > ctx->Const.MaxComputeWorkGroupSize[1] = 1024; > ctx->Const.MaxComputeWorkGroupSize[2] = 64; > + ctx->Const.MaxComputeWorkGroupInvocations = 1024; > } > > > diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c > index 6b914f4..bcbb5d5 100644 > --- a/src/mesa/main/get.c > +++ b/src/mesa/main/get.c > @@ -382,6 +382,7 @@ EXTRA_EXT(ARB_texture_multisample); > EXTRA_EXT(ARB_texture_gather); > EXTRA_EXT(ARB_shader_atomic_counters); > EXTRA_EXT(ARB_draw_indirect); > +EXTRA_EXT(ARB_compute_shader); > > static const int > extra_ARB_color_buffer_float_or_glcore[] = { > diff --git a/src/mesa/main/get_hash_params.py > b/src/mesa/main/get_hash_params.py > index 7f025a9..c18e848 100644 > --- a/src/mesa/main/get_hash_params.py > +++ b/src/mesa/main/get_hash_params.py > @@ -742,6 +742,9 @@ descriptor=[ > # GL_ARB_vertex_attrib_binding > [ "MAX_VERTEX_ATTRIB_RELATIVE_OFFSET", > "CONTEXT_ENUM(Const.MaxVertexAttribRelativeOffset), NO_EXTRA" ], > [ "MAX_VERTEX_ATTRIB_BINDINGS", > "CONTEXT_ENUM(Const.MaxVertexAttribBindings), NO_EXTRA" ], > + > +# GL_ARB_compute_shader > + [ "MAX_COMPUTE_WORK_GROUP_INVOCATIONS", > "CONTEXT_ENUM(Const.MaxComputeWorkGroupInvocations), > extra_ARB_compute_shader" ],
CONTEXT_ENUM and CONTEXT_INT seem to follow the same code paths, but would CONTEXT_INT be a better fit here? Also, how do we decide between adding to gl_constants and just using CONST(1024)? My thought would be to use CONST unless we are pretty sure drivers will want to vary the value. 21-23 Reviewed-by: Jordan Justen <jordan.l.jus...@intel.com> > ]}, > > # Enums restricted to OpenGL Core profile > diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h > index d3f3a30..6481dc1 100644 > --- a/src/mesa/main/mtypes.h > +++ b/src/mesa/main/mtypes.h > @@ -3323,6 +3323,7 @@ struct gl_constants > > /** GL_ARB_compute_shader */ > GLuint MaxComputeWorkGroupSize[3]; > + GLuint MaxComputeWorkGroupInvocations; > }; > > > -- > 1.8.5.2 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev