Fixes piglit test: spec/ARB_compute_shader/linker/mix_compute_and_non_compute --- src/glsl/linker.cpp | 7 +++++++ 1 file changed, 7 insertions(+)
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index 11e0651..f1344ea 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -2107,6 +2107,13 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog) goto done; } + /* Compute shaders have additional restrictions. */ + if (num_shaders[MESA_SHADER_COMPUTE] > 0 && + num_shaders[MESA_SHADER_COMPUTE] != prog->NumShaders) { + linker_error(prog, "Compute shaders may not be linked with any other " + "type of shader\n"); + } + for (unsigned int i = 0; i < MESA_SHADER_STAGES; i++) { if (prog->_LinkedShaders[i] != NULL) ctx->Driver.DeleteShader(ctx, prog->_LinkedShaders[i]); -- 1.8.5.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev